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Grant: Discovery Grants Program - Individual

Laurentian University of Sudbury

$11,680.00

Real-time dynamic scene modeling and rendering

FY 2007-08

Summary
Imagine that you are sitting in your living room watching a live NHL game. You have a giant screen and a surround sound system, which make you feel as if you are rink-side. In some aspects, it may be better than watching rink-side -- you have the freedom to pause the game when you go for a drink and resume when you return, which is possible because newer television systems can locally store the signals and play them when you want. However, don't you also want to have the freedom to control your viewpoint so that you can watch the game from your favorite spot, or even freeze the action when someone scores and replay the scene from different perspectives? The proposed research program aims at making this a reality for the next generation of television systems.The objective of this research is to develop efficient methods that can capture the appearances of dynamic real scenes and present them interactively in 3D to local or remote viewers. The problem of dynamic scene modeling and rendering will be investigated from both image analysis and image synthesis points of view. On the analysis side, we will study how to efficiently and accurately estimate 3D locations and motions of objects in the scene. On the synthesis side, we will explore an efficient way to synthesize physically correct novel views based on sparsely sampled videos and the 3D information estimated. To achieve real-time performance, both image analysis and image synthesis algorithms will be designed and optimized for parallel execution on programmable graphics hardware. Our preliminary research in this area has yielded very promising results.
Program
Discovery Grants Program - Individual
Location
Ontario, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data

As published

Application id
293127-2007
Name nom
Gong, Minglun
Department département
Science, Faculty of
Organization id
26
Institution établissement
Laurentian University of Sudbury
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2007
Competition year année de concours
2007
Award amount
11680
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
Discovery grants programs
Group fr
Programmes de subventions à la découverte
Committee code
331
Committee name en
Computing and Information Sciences - B
Committee name fr
Informatique - B
Area of application code
801
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Computer software
Area of application fr
Logiciel
Research subject code
2603
Research subject group en
Robotics
Research subject group fr
Robotique
Research subject en
Computer vision
Research subject fr
Vision artificielle
Partie
1
Nb partie
5
Application title
Real-time dynamic scene modeling and rendering
Keyword
NA
Application summary
Imagine that you are sitting in your living room watching a live NHL game. You have a giant screen and a surround sound system, which make you feel as if you are rink-side. In some aspects, it may be better than watching rink-side -- you have the freedom to pause the game when you go for a drink and resume when you return, which is possible because newer television systems can locally store the signals and play them when you want. However, don't you also want to have the freedom to control your viewpoint so that you can watch the game from your favorite spot, or even freeze the action when someone scores and replay the scene from different perspectives? The proposed research program aims at making this a reality for the next generation of television systems.The objective of this research is to develop efficient methods that can capture the appearances of dynamic real scenes and present them interactively in 3D to local or remote viewers. The problem of dynamic scene modeling and rendering will be investigated from both image analysis and image synthesis points of view. On the analysis side, we will study how to efficiently and accurately estimate 3D locations and motions of objects in the scene. On the synthesis side, we will explore an efficient way to synthesize physically correct novel views based on sparsely sampled videos and the 3D information estimated. To achieve real-time performance, both image analysis and image synthesis algorithms will be designed and optimized for parallel execution on programmable graphics hardware. Our preliminary research in this area has yielded very promising results.