Grant: Engage Grants Program
University of Ontario Institute of Technology
$24,999.00
An augmented reality system for large outdoor interactive experiences
FY 2013-14
Summary
AWE Company Ltd. has been contracted to supply the technology for an Augmented/Mixed Reality tour of the entire grounds of Fort York historical site. They currently have the ability to create indoor AR experiences demonstrated by their success at creating a cutting-edge AR experience at Fort York. Expanding from a single indoor environment capable of five users to a highly dynamic outdoor AR experience capable of up to 60 users is a significant and necessary challenge for AWE. Their current solutions rely on an accurate magnetic tracking system used to determine the position and orientation of their mobile devices. This tracking technology is infeasible to expand to large outdoor spaces thus they require an alternate solution relying solely on on-board mobile sensors. With existing techniques and off-the-shelf components, image-based AR/MR systems do not work effectively in large outdoor spaces. The main concerns with these spaces are (1) highly dynamic lighting and appearance due to weather conditions and seasonal effects, (2) tourist attractions have tourists walking throughout the scene causing problems with camera pose tracking, and (3) robust localization in GPS-denied locations with large amounts of radio-frequency noise. Thus any solution to this problem should rely solely on computer vision techniques. In this project, we will develop an AR/MR solution that leverages and extends existing mapping/tracking algorithms in new ways to solve this real-world problem robustly. Advances in this area will not only benefit this project but will have wide application in all outdoor computer vision scenarios. We will be developing the first completely image-based system that merges mapping and AR in a real-world dynamic outdoor environment without the aid of GPS or RF based location on low-power mobile devices. Also, the tracking/localization system developed will be robust to both changes in appearance due to seasonal changes (i.e. snow in the winter, rainy, and bright summer days) and be able to track effectively in the presence of moving people. This will require the development of methods to adapt feature descriptions over time and methods to identify moving objects.
Program
Engage Grants Program
Location
Ontario, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data
As published
Application id
453191-2013
Name nom
Hogue, Andrew
Department département
Business and Information Technology, Faculty of
Organization id
19222
Institution établissement
University of Ontario Institute of Technology
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2013
Competition year année de concours
2013
Award amount
24999
Program id
EGP
Program name en
Engage Grants Program
Program name fr
Programme de subventions d'engagement partenariat
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1553
Committee name en
Ontario Internal Decision Committee
Committee name fr
Comité de décision interne pour l'Ontario
Area of application code
802
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Information systems and technology
Area of application fr
Systèmes d'information et technologie de l'information
Research subject code
2716
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Virtual reality and related simulations
Research subject fr
Réalité virtuelle et simulations connexes
Partie
1
Nb partie
1
Application title
An augmented reality system for large outdoor interactive experiences
Keyword
NSERC
Application summary
AWE Company Ltd. has been contracted to supply the technology for an Augmented/Mixed Reality tour of the entire grounds of Fort York historical site. They currently have the ability to create indoor AR experiences demonstrated by their success at creating a cutting-edge AR experience at Fort York. Expanding from a single indoor environment capable of five users to a highly dynamic outdoor AR experience capable of up to 60 users is a significant and necessary challenge for AWE. Their current solutions rely on an accurate magnetic tracking system used to determine the position and orientation of their mobile devices. This tracking technology is infeasible to expand to large outdoor spaces thus they require an alternate solution relying solely on on-board mobile sensors. With existing techniques and off-the-shelf components, image-based AR/MR systems do not work effectively in large outdoor spaces. The main concerns with these spaces are (1) highly dynamic lighting and appearance due to weather conditions and seasonal effects, (2) tourist attractions have tourists walking throughout the scene causing problems with camera pose tracking, and (3) robust localization in GPS-denied locations with large amounts of radio-frequency noise. Thus any solution to this problem should rely solely on computer vision techniques. In this project, we will develop an AR/MR solution that leverages and extends existing mapping/tracking algorithms in new ways to solve this real-world problem robustly. Advances in this area will not only benefit this project but will have wide application in all outdoor computer vision scenarios. We will be developing the first completely image-based system that merges mapping and AR in a real-world dynamic outdoor environment without the aid of GPS or RF based location on low-power mobile devices. Also, the tracking/localization system developed will be robust to both changes in appearance due to seasonal changes (i.e. snow in the winter, rainy, and bright summer days) and be able to track effectively in the presence of moving people. This will require the development of methods to adapt feature descriptions over time and methods to identify moving objects.