Grant: Applied Research and Development Grants - Level 2
Sheridan Institute of Technology and Advanced Learning
$75,000.00
Natural Language Implementation for Virtual Humans
FY 2020-21
Summary
Sheridan College proposes to partner with SEED Interactive, a leading interactive digital media content producer, to help them achieve breakthrough delivery of solutions within human-virtual human interaction. The project will centre on research and development into verbal interactions within a variety of media delivery platforms including virtual and augmented reality and commercial game engines. The goal is to enhance the believability and realism of these interactions and the user experience as a whole. Virtual humans (VHs) are computer-generated characters that exhibit human-like qualities and communicate using natural human modalities including facial expressions, speech and gesture. The potential for dramatic growth in the commercial application of VHs is being enabled by developments in two significant areas of predicted international market growth over the next five years: virtual and augmented reality, and artificial intelligence. Commercialization opportunities exist within media and entertainment; training and simulation across all sectors; and supplementary support for human-to-human provision of services in areas such as healthcare, aging in place, and education.
At the present time, however, research and commercialization is hampered by a variety of factors including the complexity of the technologies required within an end-to-end solution. The project will enable a team of Sheridan researchers from the digital arts, computer sciences, and social sciences to work together with an industry partner and university collaborators to develop solutions that benefit the company while having secondary benefit throughout multiple Canadian economic and social welfare sectors. The project will leverage the college's research and development strengths in real-time animation, virtual and augmented reality, mobile computing, gaming, machine learning, and elder research. It will contribute to the development of a globally significant research cluster on Virtual Humans being established with concurrent two-year funding from the Ontario Centres of Excellence.
Program
Applied Research and Development Grants - Level 2
Location
Ontario, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data
As published
Application id
521104-2017
Name nom
England, Andrea
Department département
Head Office
Organization id
22156
Institution établissement
Sheridan Institute of Technology and Advanced Learning
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2020
Competition year année de concours
2017
Award amount
75000
Program id
CARD2
Program name en
Applied Research and Development Grants - Level 2
Program name fr
Subventions de recherche et développement appliquée - niveau 2
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1561
Committee name en
Applied Research and Development Grants
Committee name fr
Subventions de recherche et développement appliquée
Area of application code
801
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Computer software
Area of application fr
Logiciel
Research subject code
2716
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Virtual reality and related simulations
Research subject fr
Réalité virtuelle et simulations connexes
Installment
inst:2 - 2
Partie
1
Nb partie
2
Application title
Natural Language Implementation for Virtual Humans
Keyword
NSERC
Application summary
Sheridan College proposes to partner with SEED Interactive, a leading interactive digital media content producer, to help them achieve breakthrough delivery of solutions within human-virtual human interaction. The project will centre on research and development into verbal interactions within a variety of media delivery platforms including virtual and augmented reality and commercial game engines. The goal is to enhance the believability and realism of these interactions and the user experience as a whole. Virtual humans (VHs) are computer-generated characters that exhibit human-like qualities and communicate using natural human modalities including facial expressions, speech and gesture. The potential for dramatic growth in the commercial application of VHs is being enabled by developments in two significant areas of predicted international market growth over the next five years: virtual and augmented reality, and artificial intelligence. Commercialization opportunities exist within media and entertainment; training and simulation across all sectors; and supplementary support for human-to-human provision of services in areas such as healthcare, aging in place, and education.
At the present time, however, research and commercialization is hampered by a variety of factors including the complexity of the technologies required within an end-to-end solution. The project will enable a team of Sheridan researchers from the digital arts, computer sciences, and social sciences to work together with an industry partner and university collaborators to develop solutions that benefit the company while having secondary benefit throughout multiple Canadian economic and social welfare sectors. The project will leverage the college's research and development strengths in real-time animation, virtual and augmented reality, mobile computing, gaming, machine learning, and elder research. It will contribute to the development of a globally significant research cluster on Virtual Humans being established with concurrent two-year funding from the Ontario Centres of Excellence.