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Grant: Discovery Grants Program - Individual

University of Regina

$14,000.00

Machine Learning Methods for Multi-criteria Decision Making

FY 2015-16

Summary
Multi-criteria decision making remains an active and challenging research topic. The proposed research program aims to utilize machine learning methods, such as rough sets and granular computing, in rule induction for complex decision making. In particular, I will examine three-way decision making, especially when multi-criteria and multi-agent are involved. I will first study issues related to three-way decision making. With rough sets, rules are extracted and classified into three categories called the positive, negative and the boundary rules. However, in many cases, we may not be able to make necessary and timely decisions because there are too many uncertain decision rules. In addition, we should consider both the accuracy of prediction rules and the consequences of applying these rules in real applications. A possible solution is to lower expectations for accuracy by converting uncertain decision rules to certain decision rules. As accuracy is sacrificed, unacceptable consequences may occur in some cases. Game theory will be used to resolve such dilemmas by locating balanced positions that meet the needs of generalization and accuracy. Mechanisms to find equilibriums or thresholds will be examined. I will then examine real applications where multiple agents or multiple measures are involved in decision making. In these situations, multiple positive, negative and boundary regions result from using three-way decision methods. A balanced or consensus decision needs to be made. Traditionally, such decisions were made using majority, committee, or unanimous decisions. A combination of granular computing and game theory will be used to reach an intelligent consensus. Possible applications of this method are feature selection for text categorization and Web-based decision support systems. In summary, I will study the possibility of building hybrid intelligent systems that assist humans to make informative and wise decisions on complex problems involving multiple criteria and multiple agents. It is expected that this will broaden our knowledge of decision support mechanisms.
Program
Discovery Grants Program - Individual
Location
Saskatchewan, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data

As published

Application id
250377-2012
Name nom
Yao, JingTao
Department département
Computer Science
Organization id
17
Institution établissement
University of Regina
Province en
Saskatchewan
Province fr
Saskatchewan
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2015
Competition year année de concours
2012
Award amount
14000
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
Discovery grants programs
Group fr
Programmes de subventions à la découverte
Committee code
1507
Committee name en
Computer Science
Committee name fr
Sciences informatiques
Area of application code
802
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Information systems and technology
Area of application fr
Systèmes d'information et technologie de l'information
Research subject code
2800
Research subject group en
Artificial intelligence
Research subject group fr
Intelligence artificielle
Research subject en
Artificial intelligence (computer vision, use2603)
Research subject fr
Intelligence artificielle (vision artificielle, utiliser 2603)
Partie
4
Nb partie
5
Application title
Machine Learning Methods for Multi-criteria Decision Making
Keyword
NSERC
Application summary
Multi-criteria decision making remains an active and challenging research topic. The proposed research program aims to utilize machine learning methods, such as rough sets and granular computing, in rule induction for complex decision making. In particular, I will examine three-way decision making, especially when multi-criteria and multi-agent are involved. I will first study issues related to three-way decision making. With rough sets, rules are extracted and classified into three categories called the positive, negative and the boundary rules. However, in many cases, we may not be able to make necessary and timely decisions because there are too many uncertain decision rules. In addition, we should consider both the accuracy of prediction rules and the consequences of applying these rules in real applications. A possible solution is to lower expectations for accuracy by converting uncertain decision rules to certain decision rules. As accuracy is sacrificed, unacceptable consequences may occur in some cases. Game theory will be used to resolve such dilemmas by locating balanced positions that meet the needs of generalization and accuracy. Mechanisms to find equilibriums or thresholds will be examined. I will then examine real applications where multiple agents or multiple measures are involved in decision making. In these situations, multiple positive, negative and boundary regions result from using three-way decision methods. A balanced or consensus decision needs to be made. Traditionally, such decisions were made using majority, committee, or unanimous decisions. A combination of granular computing and game theory will be used to reach an intelligent consensus. Possible applications of this method are feature selection for text categorization and Web-based decision support systems. In summary, I will study the possibility of building hybrid intelligent systems that assist humans to make informative and wise decisions on complex problems involving multiple criteria and multiple agents. It is expected that this will broaden our knowledge of decision support mechanisms.
University of Regina - $14,000 Grant (2015-16) | Canada Spends