Grant: CCI Applied Research and Development Grants
Sheridan College Institute of Technology and Advanced Learning
$40,000.00
Stageview: Centre Stage
FY 2023-24
Summary
Stageview: Centre Stage seeks to merge classical arts with the immersive realm of virtual reality (VR), elevating the arts into a more captivating and interactive domain. Picture yourself in a VR world attending a symphony orchestra concert, a theatrical performance, or a mesmerizing dance show. Now, imagine having the power to influence the music and guide the performance as a symphony conductor. The proposed project will investigate approaches to dynamically shape the audio landscape within immersive experiences using hand gestures or controls. Sheridan College's Screen Industries Research and Training Centre (SIRT) is collaborating with Ballinran Entertainment, a prestigious film and TV production studio situated in Stratford, Ontario, on this groundbreaking endeavor poised to transform the world of virtual reality experiences.
Stageview: Centre Stage, will explore inventive methods to create immersive gameplay mechanics that harmonize user inputs with audio components, aiming to simulate the role of a conductor. Ballinran's ambition is to unveil how various cutting-edge technologies can amplify Canada's performing arts sector, seamlessly integrating into the immersive applications being developed for Stageview.TV, Canada's premier streaming platform for the performing arts. This endeavor will encompass the following technical pursuits: 1) identifying and incorporating gesture recognition systems, 2) generating dynamic real-time audio manipulation mechanisms, and 3) establishing the performance metrics, capabilities, and constraints of virtual characters observed or controlled by users within VR across multiple platforms. Ballinran's objective is to fuse artistry with technology, making classical arts accessible to fresh audiences and unlocking exciting new prospects within the performing arts sector. The results will redefine how we engage with the performing arts in the digital age, luring audiences, and investments for future VR entertainment innovations.
Program
CCI Applied Research and Development Grants
Location
Ontario, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data
As published
Application id
CCARD-2023-00399
Name nom
Mowat, Vicki
Department département
Research - Sheridan College (Sheridan College Institute of Technology and Advanced Learning)
Organization id
22156
Institution établissement
Sheridan College Institute of Technology and Advanced Learning
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2023
Competition year année de concours
2023
Award amount
40000
Program id
CCARD
Program name en
CCI Applied Research and Development Grants
Program name fr
ICC Subventions de recherche et développement appliquée
Group en
RESEARCH PARTNERSHIPS
Group fr
PARTENARIATS DE RECHERCHE
Area of application code
10000
Area of application group en
The socioeconomic objective available
Area of application group fr
L'objectif socioéconomique disponible
Area of application en
The socioeconomic objective available
Area of application fr
L'objectif socioéconomique disponible
Research subject code
10000
Research subject group en
The field of research available
Research subject group fr
The field of research available
Research subject en
Le domaine de recherche disponible
Research subject fr
Le domaine de recherche disponible
Field of research list codes
RDF1020509;RDF6040505
Field of research list names en
Virtual and augmented reality, metaverse and related simulations;Music interpretation
Field of research list names fr
Réalité virtuelle et augmentée, métavers et autres simulations connexes;Interprétation musicale
Socioeconomic objective list codes
RDS11002
Socioeconomic objective list names en
Media services
Socioeconomic objective list names fr
Services médiatiques
Application title
Stageview: Centre Stage
Keyword
Virtual Reality; Gesture Recognition; Dynamic Audio; Unreal Engine; Virtual Characters; Real-time Interaction; Meta Sounds; Audio Synchronization; Performing Arts
Application summary
Stageview: Centre Stage seeks to merge classical arts with the immersive realm of virtual reality (VR), elevating the arts into a more captivating and interactive domain. Picture yourself in a VR world attending a symphony orchestra concert, a theatrical performance, or a mesmerizing dance show. Now, imagine having the power to influence the music and guide the performance as a symphony conductor. The proposed project will investigate approaches to dynamically shape the audio landscape within immersive experiences using hand gestures or controls. Sheridan College's Screen Industries Research and Training Centre (SIRT) is collaborating with Ballinran Entertainment, a prestigious film and TV production studio situated in Stratford, Ontario, on this groundbreaking endeavor poised to transform the world of virtual reality experiences.
Stageview: Centre Stage, will explore inventive methods to create immersive gameplay mechanics that harmonize user inputs with audio components, aiming to simulate the role of a conductor. Ballinran's ambition is to unveil how various cutting-edge technologies can amplify Canada's performing arts sector, seamlessly integrating into the immersive applications being developed for Stageview.TV, Canada's premier streaming platform for the performing arts. This endeavor will encompass the following technical pursuits: 1) identifying and incorporating gesture recognition systems, 2) generating dynamic real-time audio manipulation mechanisms, and 3) establishing the performance metrics, capabilities, and constraints of virtual characters observed or controlled by users within VR across multiple platforms. Ballinran's objective is to fuse artistry with technology, making classical arts accessible to fresh audiences and unlocking exciting new prospects within the performing arts sector. The results will redefine how we engage with the performing arts in the digital age, luring audiences, and investments for future VR entertainment innovations.