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Grant: Discovery Grants Program - Individual

University of Waterloo

$75,800.00

Multibody Dynamics, Predictive Simulation, and Model-based Control of Biomechanical Systems

FY 2019-20

Summary
A surgeon has a new idea for a procedure that may help an injured patient walk again. The procedure involves re-routing some tendons and ligaments. But how does the surgeon test out their idea before using it on a patient? How can an engineer design and test a new prosthesis or rehabilitation device, and have confidence in its performance and safety? Computer simulations can help answer these and other questions, but the simulations must be accurate and fast.*** The goal of this research is to invent new methods to simulate the incredible complexity of human motions, including three-dimensional (3D) arm-reaching, walking, and running. The simulations should also predict the forces in muscles and joints. To achieve this ambitious goal, the applicant will build upon his previous work in multibody dynamics, in which algorithms have been created to automatically simulate the motion of a system of interconnected bodies. *** Using “what-if” simulations, new designs for products and processes can be quickly evaluated; hence, multibody dynamics has been widely adopted by the robotics, aerospace, and automotive industries. However, recent attempts to extend multibody dynamics to the unique features of 3D human motions have encountered a number of challenges: one must coordinate the multiple muscles that control a single joint; these muscles will change directions as they wrap over multiple surfaces while stretching and contracting; human tissue shows very nonlinear properties, particularly during contact with the ground; human joints have complex geometries that cannot be represented by simple mechanical joints; the criteria used by our brain and nervous system to coordinate our movements is not well understood. *** Above all, the simulations should be “predictive” and not require experimental data from humans as inputs. Currently, there are no multibody dynamics algorithms that can quickly and accurately predict the 3D motion of a human, and the corresponding muscle, joint, and contact forces.*** To develop such algorithms, new mathematical models of muscles, joints, 3D foot-ground contacts, and human motion controllers will be incorporated into the applicant's multibody theories. Advanced symbolic computing will be used so that the system equations can be viewed and shared with other researchers, unlike conventional numerical approaches to dynamics. More importantly, symbolic computing will help us to create optimized simulation code that runs many times faster than these conventional methods. *** Super-fast and reliable predictions of human motions and forces will fuel an explosive growth in biomechanics applications, including assistive and rehabilitation devices, exoskeletons, and wearable technologies. The requested funding will support 7 graduate students and 10 undergraduate researchers who will develop the skills needed to become the next generation of innovators in these exciting new areas.**
Program
Discovery Grants Program - Individual
Location
Ontario, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data

As published

Application id
RGPIN-2016-04332
Name nom
Mcphee, John
Department département
Systems Design Engineering
Organization id
33
Institution établissement
University of Waterloo
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2019
Competition year année de concours
2016
Award amount
75800
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
DISCOVERY RESEARCH
Group fr
RECHERCHE AXÉE SUR LA DÉCOUVERTE
Committee code
1512
Committee name en
Mechanical Engineering
Committee name fr
Génie mécanique
Area of application code
1102
Area of application group en
Health, education and social services
Area of application group fr
Santé publique, éducation et services sociaux
Area of application en
Biomedical engineering
Area of application fr
Génie biomédical
Research subject code
2102
Research subject group en
Mechanical engineering
Research subject group fr
Génie mécanique
Research subject en
Dynamics
Research subject fr
Dynamique
Installment
inst:4 - 5
Partie
4
Nb partie
5
Application title
Multibody Dynamics, Predictive Simulation, and Model-based Control of Biomechanical Systems
Keyword
NSERC
Application summary
A surgeon has a new idea for a procedure that may help an injured patient walk again. The procedure involves re-routing some tendons and ligaments. But how does the surgeon test out their idea before using it on a patient? How can an engineer design and test a new prosthesis or rehabilitation device, and have confidence in its performance and safety? Computer simulations can help answer these and other questions, but the simulations must be accurate and fast.*** The goal of this research is to invent new methods to simulate the incredible complexity of human motions, including three-dimensional (3D) arm-reaching, walking, and running. The simulations should also predict the forces in muscles and joints. To achieve this ambitious goal, the applicant will build upon his previous work in multibody dynamics, in which algorithms have been created to automatically simulate the motion of a system of interconnected bodies. *** Using “what-if” simulations, new designs for products and processes can be quickly evaluated; hence, multibody dynamics has been widely adopted by the robotics, aerospace, and automotive industries. However, recent attempts to extend multibody dynamics to the unique features of 3D human motions have encountered a number of challenges: one must coordinate the multiple muscles that control a single joint; these muscles will change directions as they wrap over multiple surfaces while stretching and contracting; human tissue shows very nonlinear properties, particularly during contact with the ground; human joints have complex geometries that cannot be represented by simple mechanical joints; the criteria used by our brain and nervous system to coordinate our movements is not well understood. *** Above all, the simulations should be “predictive” and not require experimental data from humans as inputs. Currently, there are no multibody dynamics algorithms that can quickly and accurately predict the 3D motion of a human, and the corresponding muscle, joint, and contact forces.*** To develop such algorithms, new mathematical models of muscles, joints, 3D foot-ground contacts, and human motion controllers will be incorporated into the applicant's multibody theories. Advanced symbolic computing will be used so that the system equations can be viewed and shared with other researchers, unlike conventional numerical approaches to dynamics. More importantly, symbolic computing will help us to create optimized simulation code that runs many times faster than these conventional methods. *** Super-fast and reliable predictions of human motions and forces will fuel an explosive growth in biomechanics applications, including assistive and rehabilitation devices, exoskeletons, and wearable technologies. The requested funding will support 7 graduate students and 10 undergraduate researchers who will develop the skills needed to become the next generation of innovators in these exciting new areas.**