Grant: Applied Research and Development Grants - Level 1
Okanagan College
$24,990.00
GPN-Perf: Investigating performance of game private networks
FY 2014-15
Summary
This project is the first step in the design, construction and test of a new layer of game server software than canoptimize and monitor in real-time the WTFast game services. It stems from the observation that game serversplace demands on computing resources - hardware and network - that can vary with user behaviour and whoseoptimization is the key to customer satisfaction. Virtualized servers provide new flexibility in hardwarereservation and allocation but their use can make resource optimization difficult by making it context sensitivei.e. dependent on the allocation of virtual machines (VMs) to hardware.The project's objective is to study predictive monitoring and optimization for game server clusters. The firstphase of the project will gather performance data about game servers, then analyze its time behaviour to allowthe creation of a performance-prediction software module. The initial module version applies virtualized gameservers in various configurations, and later versions will be tested with physical servers as well as parallel(cluster) game servers. Later, the project will investigate performance optimization based on short-termpredictions.
Program
Applied Research and Development Grants - Level 1
Recipient
Location
British Columbia, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data
As published
Application id
465659-2014
Name nom
Hay, Andrew
Department département
Head Office
Organization id
29090
Institution établissement
Okanagan College
Province en
British Columbia
Province fr
Colombie-Britannique
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2014
Competition year année de concours
2014
Award amount
24990
Program id
CARD1
Program name en
Applied Research and Development Grants - Level 1
Program name fr
Subventions de recherche et développement appliquée - niveau 1
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1561
Committee name en
Applied Research and Development Grants
Committee name fr
Subventions de recherche et développement appliquée
Area of application code
801
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Computer software
Area of application fr
Logiciel
Research subject code
2705
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Software and development
Research subject fr
Logiciels et développement
Partie
1
Nb partie
1
Application title
GPN-Perf: Investigating performance of game private networks
Keyword
NSERC
Application summary
This project is the first step in the design, construction and test of a new layer of game server software than canoptimize and monitor in real-time the WTFast game services. It stems from the observation that game serversplace demands on computing resources - hardware and network - that can vary with user behaviour and whoseoptimization is the key to customer satisfaction. Virtualized servers provide new flexibility in hardwarereservation and allocation but their use can make resource optimization difficult by making it context sensitivei.e. dependent on the allocation of virtual machines (VMs) to hardware.The project's objective is to study predictive monitoring and optimization for game server clusters. The firstphase of the project will gather performance data about game servers, then analyze its time behaviour to allowthe creation of a performance-prediction software module. The initial module version applies virtualized gameservers in various configurations, and later versions will be tested with physical servers as well as parallel(cluster) game servers. Later, the project will investigate performance optimization based on short-termpredictions.