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Grant: Discovery Grants Program - Individual

Toronto Metropolitan University

$23,000.00

Investigating the neuro-cognitive fundaments of the perception of illusory self-motion

FY 2023-24

Summary
The perception of self-motion is guided by the integration of different sensory information, including visual, vestibular (inner-ears), and proprioceptive (position of the muscles and joints) cues. Information delivered by these senses is typically congruent, giving rise to a global, accurate perception of movement through space. However, under certain circumstances illusory self-motion or vection (i.e., self-motion perception despite the absence of real, physical movement) can also be experienced. An example for vection in real-world situation is the train illusion, whereby sitting in a stationary train and seeing a neighboring train moving creates the illusion that one's own train is moving. Vection can also be observed in situations that stimulate a large proportion of the visual field, such as in simulators or virtual reality (VR) and plays an important role in these applications. The neuro-cognitive fundaments of vection are still unknown. The overall goal of this research program is to fill this gap by combining psychophysiological and behavioral methods. The specific objectives include: (1) Identifying the temporal and spatial aspects of cortical activity during the perception of vection using electroencephalography (EEG). (2) Investigating how the combination of multisensory cues (visual, auditory, haptic) affects the neuro-cognitive responses with respect to vection. (3) Determining the extent to which cognitive aspects, e.g. contextual information, influence vection and its detection in the EEG. This research program will be conducted using two immersive VR laboratories that are part of Toronto Rehabilitation Institute's research facilities: StreetLab, equipped with a large, curved projection screen with floor projection and surround sound; and, StereoProLab, which offers stereoscopic projection of images onto a large screen and an array of multiple screens covering a large proportion of the visual field. Both facilities have been proven to reliably generate vection and will allow to systematically manipulate sensory information. Vection will be measured through self-reports (vection onset, offset, duration, and intensity). A 32-channel EEG system will be used in both laboratories to measure brain activity during phases of vection. This research will have impact on multiple levels: (1) Improving the theoretical understanding of vection. (2) Identification of objective neuro-cognitive markers that correlate with the subjective experience of vection. (3) Development of applications that use virtual environments where vection is often a desired phenomenon, e.g. the use of VR in the context of training and rehabilitation.
Program
Discovery Grants Program - Individual
Location
Ontario, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data

As published

Application id
RGPIN-2017-04387
Name nom
Keshavarz, Behrang
Department département
KITE-Toronto Rehabilitation Insitute
Organization id
43
Institution établissement
Toronto Metropolitan University
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2023
Competition year année de concours
2017
Award amount
23000
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
DISCOVERY RESEARCH
Group fr
RECHERCHE AXÉE SUR LA DÉCOUVERTE
Committee code
1502
Committee name en
Biological Systems and Functions
Committee name fr
Systèmes et fonctions biologiques
Area of application code
1210
Area of application group en
Advancement of knowledge
Area of application group fr
Avancement des connaissances
Area of application en
Psychology
Area of application fr
Psychologie
Research subject code
6301
Research subject group en
Psychology
Research subject group fr
Sensory systems and perception
Research subject en
Psychologie
Research subject fr
Systèmes sensoriels et perception
Application title
Investigating the neuro-cognitive fundaments of the perception of illusory self-motion
Keyword
cognitive factors; EEG; multisensory integration; self-motion perception; vection
Application summary
The perception of self-motion is guided by the integration of different sensory information, including visual, vestibular (inner-ears), and proprioceptive (position of the muscles and joints) cues. Information delivered by these senses is typically congruent, giving rise to a global, accurate perception of movement through space. However, under certain circumstances illusory self-motion or vection (i.e., self-motion perception despite the absence of real, physical movement) can also be experienced. An example for vection in real-world situation is the train illusion, whereby sitting in a stationary train and seeing a neighboring train moving creates the illusion that one's own train is moving. Vection can also be observed in situations that stimulate a large proportion of the visual field, such as in simulators or virtual reality (VR) and plays an important role in these applications. The neuro-cognitive fundaments of vection are still unknown. The overall goal of this research program is to fill this gap by combining psychophysiological and behavioral methods. The specific objectives include: (1) Identifying the temporal and spatial aspects of cortical activity during the perception of vection using electroencephalography (EEG). (2) Investigating how the combination of multisensory cues (visual, auditory, haptic) affects the neuro-cognitive responses with respect to vection. (3) Determining the extent to which cognitive aspects, e.g. contextual information, influence vection and its detection in the EEG. This research program will be conducted using two immersive VR laboratories that are part of Toronto Rehabilitation Institute's research facilities: StreetLab, equipped with a large, curved projection screen with floor projection and surround sound; and, StereoProLab, which offers stereoscopic projection of images onto a large screen and an array of multiple screens covering a large proportion of the visual field. Both facilities have been proven to reliably generate vection and will allow to systematically manipulate sensory information. Vection will be measured through self-reports (vection onset, offset, duration, and intensity). A 32-channel EEG system will be used in both laboratories to measure brain activity during phases of vection. This research will have impact on multiple levels: (1) Improving the theoretical understanding of vection. (2) Identification of objective neuro-cognitive markers that correlate with the subjective experience of vection. (3) Development of applications that use virtual environments where vection is often a desired phenomenon, e.g. the use of VR in the context of training and rehabilitation.