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Grant: Research Tools and Instruments

Queen's University

$111,502.00

E-textiles Digital Design and Fabrication

FY 2020-21

Summary
Imagine future computers that are woven into your shirt sleeve, stitched to your pillow, knitted into your scarf or embroidered on your favourite jacket. Apart from software, coding and digital data, this project uniquely focuses on physical fabrication and making of novel interactive tangible objects. Hardware prototyping is not always using electronic sensors, motors and LEDs. Instead, we can innovate new materials that have computational properties, such as fabrics, leather and other textiles. This research will explore an alternative approach to creating interactive everyday things, which is to utilize e-textile digital design and fabrication to incorporate smart materials into textiles. Such materials include shape-memory wires and polymers, conductive threads and yarns, fibre-optics, soft electronics, and colour-changing pigments. In this research, we bring material science innovation of actuating wires to a new context and appropriated practices, as threads. This bridging between technology and crafting enables smart materials to be embedded using e-textile digital machines (such as sewing, embroidery, felting and layering machines). This approach broadens the accessibility of technology prototyping and has the potential to enable new previously unrealizable possibilities. For example, we can innovate shape-changing wearables and colour-changing garments as means of assistive technology to support marginalized groups including people with disabilities. This calls for revolutionary materiality, interactivity and fabrication methods to enable future smart wearables and homeware that will impact the lives of Canadians and people worldwide. In this sense, a new generation of context-aware wearables and smart textiles can emerge, i.e., clothes that can change their size based on wearer's preference and need, accessories that can change their appearance based on temporal or social events, and outfits that can communicate together in interactive ways. With NSERC RTI support, the proposed research will use digital design and fabrication equipment to develop groundbreaking technologies for smart textiles and create the next generation of interactive wearables addressing the challenges and opportunities of this emerging design space, which offer us the strongest means through which to realize future assistive technology. We propose building an overarching framework for e-textile fabrication to support different people in their everyday life and expand the potentials of their interactive wearables and soft furnishing. With a state-of-the-art fabrication lab, we can build fully-interactive physical prototypes that explore this design space and galvanize a community that envisions how soft interfaces can fundamentally alter the way we live. This hands-on research will train highly qualified personnel on cutting edge tools, interaction design techniques and digital fabrication methods which are highly sought after skills in the global market today.
Program
Research Tools and Instruments
Location
Ontario, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data

As published

Application id
RTI-2021-00079
Name nom
Nabil, Sara
Department département
School of Computing
Organization id
29
Institution établissement
Queen's University
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2020
Competition year année de concours
2021
Award amount
111502
Program id
RTI
Program name en
Research Tools and Instruments
Program name fr
Outils et instruments de recherche
Group en
Discovery grants programs
Group fr
Programmes de subventions à la découverte
Committee code
1607
Committee name en
Computer, Mathematical and Statistical Sciences (RTI)
Committee name fr
Sciences informatiques, mathématiques et statistiques (OIR)
Area of application code
1207
Area of application group en
Advancement of knowledge
Area of application group fr
Avancement des connaissances
Area of application en
Information, computer and communication technologies
Area of application fr
Technologie de l'information, des ordinateurs et des réseaux de communications
Research subject code
1700
Research subject group en
Design and manufacturing
Research subject group fr
Conception et fabrication
Research subject en
Design and manufacturing
Research subject fr
Conception et fabrication
Installment
inst:1-1
Partie
1
Nb partie
1
Application title
E-textiles Digital Design and Fabrication
Keyword
NSERC
Application summary
Imagine future computers that are woven into your shirt sleeve, stitched to your pillow, knitted into your scarf or embroidered on your favourite jacket. Apart from software, coding and digital data, this project uniquely focuses on physical fabrication and making of novel interactive tangible objects. Hardware prototyping is not always using electronic sensors, motors and LEDs. Instead, we can innovate new materials that have computational properties, such as fabrics, leather and other textiles. This research will explore an alternative approach to creating interactive everyday things, which is to utilize e-textile digital design and fabrication to incorporate smart materials into textiles. Such materials include shape-memory wires and polymers, conductive threads and yarns, fibre-optics, soft electronics, and colour-changing pigments. In this research, we bring material science innovation of actuating wires to a new context and appropriated practices, as threads. This bridging between technology and crafting enables smart materials to be embedded using e-textile digital machines (such as sewing, embroidery, felting and layering machines). This approach broadens the accessibility of technology prototyping and has the potential to enable new previously unrealizable possibilities. For example, we can innovate shape-changing wearables and colour-changing garments as means of assistive technology to support marginalized groups including people with disabilities. This calls for revolutionary materiality, interactivity and fabrication methods to enable future smart wearables and homeware that will impact the lives of Canadians and people worldwide. In this sense, a new generation of context-aware wearables and smart textiles can emerge, i.e., clothes that can change their size based on wearer's preference and need, accessories that can change their appearance based on temporal or social events, and outfits that can communicate together in interactive ways. With NSERC RTI support, the proposed research will use digital design and fabrication equipment to develop groundbreaking technologies for smart textiles and create the next generation of interactive wearables addressing the challenges and opportunities of this emerging design space, which offer us the strongest means through which to realize future assistive technology. We propose building an overarching framework for e-textile fabrication to support different people in their everyday life and expand the potentials of their interactive wearables and soft furnishing. With a state-of-the-art fabrication lab, we can build fully-interactive physical prototypes that explore this design space and galvanize a community that envisions how soft interfaces can fundamentally alter the way we live. This hands-on research will train highly qualified personnel on cutting edge tools, interaction design techniques and digital fabrication methods which are highly sought after skills in the global market today.
Queen's University - $111,502 Grant (2020-21) | Canada Spends