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Grant: Research Tools and Instruments

Simon Fraser University

$150,000.00

Robotic Hand for Vision-Based Dexterous Manipulation of Real World Objects

FY 2024-25

Summary
A fundamental challenge in the field of robotics is dexterous manipulation, which refers to the skillful manipulation of objects with a robotic hand with a level of dexterity akin to that of a human hand. Successfully solving this challenge would allow robots to interact with a broad variety of objects in real world unstructured environments. While it is relatively straightforward to develop specialist robotic hand controllers for manipulating particular objects, it is challenging to develop generalist controllers that work across a wide array of objects of different shapes and sizes, including those are previously unseen. Such controllers must therefore adapt their behaviour based on the 3D geometry of objects. Among the sensors that are typically onboard a robotic system, cameras are the most efficient at capturing rich information about the object and the environment. 3D geometry is not directly perceived by cameras, however, since cameras only capture 2D images. It had been difficult to infer explicit 3D geometry from 2D images, so in existing work, the controller either does not adapt to 3D geometry of objects at all, or assumes the true 3D geometry to be known. The former cannot handle objects with complex geometry that require skillful manipulation, and the latter does not function well outside of simulation. We recently developed a new technique known as Proximity Attention Point Rendering (PAPR) for inferring accurate 3D point clouds from real world 2D images from multiple viewing angles, which was presented at NeurIPS 2023 as a spotlight, and an extension to dynamic scenes, which was presented at CVPR 2024 as a highlight. In this proposal, we propose leveraging PAPR to develop controllers that can adapt to 3D geometry of objects in the real world and generalize across many objects, including those with complex geometry that are previously unseen. We propose several lines of research that tackle different aspects of this problem, namely generalization to unseen real world objects, selection of viewing angles and handling of deformable objects. Essential to all lines of research is the purchase of a robotic hand, for which we request support in this proposal. The proposed research would significantly advance the state-of-the-art in dexterous manipulation and open the way to versatile generalist home robots that can assist humans with a variety of daily tasks.
Program
Research Tools and Instruments
Location
British Columbia, Canada
Recipient Type
Academia
Type
Grant
Source
NSERC's Awards Data

As published

Application id
RTI-2025-00585
Name nom
Li, Ke
Department département
Computing Science
Organization id
5
Institution établissement
Simon Fraser University
Province en
British Columbia
Province fr
Colombie-Britannique
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2024
Competition year année de concours
2025
Award amount
150000
Program id
RTI
Program name en
Research Tools and Instruments
Program name fr
Outils et instruments de recherche
Group en
DISCOVERY RESEARCH
Group fr
RECHERCHE AXÉE SUR LA DÉCOUVERTE
Committee code
1607
Committee name en
Computer, Mathematical and Statistical Sciences (RTI)
Committee name fr
Sciences informatiques, mathématiques et statistiques (OIR)
Area of application code
513
Area of application group en
Manufacturing processes and products
Area of application group fr
Procédés et produits industriels
Area of application en
Electrical and electronic machinery and equipment (including computer hardware)
Area of application fr
Machinerie et équipement électriques et électroniques (y compris matériel informatique)
Research subject code
2603
Research subject group en
Robotics
Research subject group fr
Robotique
Research subject en
Computer vision
Research subject fr
Vision artificielle
Field of research list names en
Not available
Field of research list names fr
Non disponible
Socioeconomic objective list names en
Not available
Socioeconomic objective list names fr
Non disponible
Application title
Robotic Hand for Vision-Based Dexterous Manipulation of Real World Objects
Keywords
dexterous manipulation; 3d reconstruction; neural rendering; point cloud rendering; computer vision; deep learning
Application summary
A fundamental challenge in the field of robotics is dexterous manipulation, which refers to the skillful manipulation of objects with a robotic hand with a level of dexterity akin to that of a human hand. Successfully solving this challenge would allow robots to interact with a broad variety of objects in real world unstructured environments. While it is relatively straightforward to develop specialist robotic hand controllers for manipulating particular objects, it is challenging to develop generalist controllers that work across a wide array of objects of different shapes and sizes, including those are previously unseen. Such controllers must therefore adapt their behaviour based on the 3D geometry of objects. Among the sensors that are typically onboard a robotic system, cameras are the most efficient at capturing rich information about the object and the environment. 3D geometry is not directly perceived by cameras, however, since cameras only capture 2D images. It had been difficult to infer explicit 3D geometry from 2D images, so in existing work, the controller either does not adapt to 3D geometry of objects at all, or assumes the true 3D geometry to be known. The former cannot handle objects with complex geometry that require skillful manipulation, and the latter does not function well outside of simulation. We recently developed a new technique known as Proximity Attention Point Rendering (PAPR) for inferring accurate 3D point clouds from real world 2D images from multiple viewing angles, which was presented at NeurIPS 2023 as a spotlight, and an extension to dynamic scenes, which was presented at CVPR 2024 as a highlight. In this proposal, we propose leveraging PAPR to develop controllers that can adapt to 3D geometry of objects in the real world and generalize across many objects, including those with complex geometry that are previously unseen. We propose several lines of research that tackle different aspects of this problem, namely generalization to unseen real world objects, selection of viewing angles and handling of deformable objects. Essential to all lines of research is the purchase of a robotic hand, for which we request support in this proposal. The proposed research would significantly advance the state-of-the-art in dexterous manipulation and open the way to versatile generalist home robots that can assist humans with a variety of daily tasks.