Grant: Discovery Grants Program - Individual
Carleton University
$7,335.00
Stylization of virtual scenery
EF 2008-09
Résumé
The virtual worlds found in computer-generated films and computer games are populated by characters, objects, and landscapes that are created by skilled digital artists. Although computational tools are available to create simple virtual scenery in the form of hills, trees, and mountains, the creators of virtual worlds want fantastical effects. In the movie Cars, for example, the world was designed with a car-centred aesthetic: flowers resembled tailfins, and mountains resembled hubcaps. Virtual worlds are populated by strange, alien scenery and by the remnants of antiquity: gnarled trees bristle with spirits, and ruined temples sprawl hidden behind every hill.
This project will extend the range of computer-generated scenery to include stylized natural scenery and historical human-made artifacts. Computers will create trees which resemble human faces when seen from precisely the right angle, and mountains which reveal ancient writing when the sun shines from exactly the right direction. They will produce sculptures, architectural adornments, mosaics, and all manner of other artworks. The computational tools created by this project will allow artists to create ever more vivid, complex, and engaging virtual worlds for the digital entertainments of the future.
Programme
Discovery Grants Program - Individual
Bénéficiaire
Emplacement
Ontario, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
299070-2007
Name nom
Mould, David
Department département
Computer Science, School of
Organization id
23
Institution établissement
Carleton University
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2008
Competition year année de concours
2007
Award amount
7335
Program id
RGPIN
Program nane en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
Discovery grants programs
Group fr
Programmes de subventions à la découverte
Committee code
331
Committee name en
Computing and Information Sciences - B
Committee name fr
Informatique - B
Area of application code
801
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Computer software
Area of application fr
Logiciel
Research subject code
2707
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Graphics
Research subject fr
Infographie
Partie
2
Nb partie
5
Application title
Stylization of virtual scenery
Keyword
NA
Application summary
The virtual worlds found in computer-generated films and computer games are populated by characters, objects, and landscapes that are created by skilled digital artists. Although computational tools are available to create simple virtual scenery in the form of hills, trees, and mountains, the creators of virtual worlds want fantastical effects. In the movie Cars, for example, the world was designed with a car-centred aesthetic: flowers resembled tailfins, and mountains resembled hubcaps. Virtual worlds are populated by strange, alien scenery and by the remnants of antiquity: gnarled trees bristle with spirits, and ruined temples sprawl hidden behind every hill.
This project will extend the range of computer-generated scenery to include stylized natural scenery and historical human-made artifacts. Computers will create trees which resemble human faces when seen from precisely the right angle, and mountains which reveal ancient writing when the sun shines from exactly the right direction. They will produce sculptures, architectural adornments, mosaics, and all manner of other artworks. The computational tools created by this project will allow artists to create ever more vivid, complex, and engaging virtual worlds for the digital entertainments of the future.