Grant: Strategic Projects Supplemental Competition
University of British Columbia
$96,700.00
Public screens and personal interaction
EF 2007-08
Résumé
This project is designed to explore the domain of public interaction with large screens using personal devices such as cell phones or hand held devices. While there are an increasing number of public display systems in our environment, these typically are either interactive, but small and single user focused, e.g. information kiosks in airports, or passive, large broadcast displays such as the large advertising screens in Time Square, New York.Although both types are becoming more prevalent, it is the latter category, large, passive public displays that are becoming ubiquitous and can increasingly be found in public spaces. Although traditionally these displays are broadcast based, and thus non-interactive, there is a small but growing number of attempts to support personal interactivity with such public displays using hand held devices. This has ranged from the ability to send text messages via SMS to large public screens up to full interactive games which use cameras to track members of the public and incorporate them into the virtual game. In parallel with the developing ubiquity of large public displays, has been the saturation of personal devices, such as cell phones, PDAs and personal Audio/Video (AV) players. These devices offer a very personal experience for their users in terms of both control and media. However, regardless of their widespread use in public today, such personal devices are considered as non-traditional input devices in the domain of interactive large public display environments. This proliferation of public displays with minimal interaction and personal devices with small screens and limited AV offers a unique and growing environment for public-private dual screen interaction. This proposal is designed to address this space and to explore the design of interactive applications that use the combined strengths of the two to produce rich unified interactive experiences.
Programme
Strategic Projects Supplemental Competition
Bénéficiaire
Emplacement
British Columbia, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
356892-2007
Name nom
Lea, Rodger
Department département
Graduate Studies, Faculty of
Organization id
2
Institution établissement
University of British Columbia
Province en
British Columbia
Province fr
Colombie-Britannique
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2007
Competition year année de concours
2007
Award amount
96700
Program id
STPSC
Program name en
Strategic Projects Supplemental Competition
Program name fr
Projets stratégiques compétition supplémentaire
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1064
Committee name en
Strategic Advanced Communications and Management of Information 1
Committee name fr
Stratégique -Technologies avancées de communication et de gestion de l'information 1
Area of application code
803
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Computer communications
Area of application fr
Téléinformatique
Research subject code
2721
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Multimedia systems and networks
Research subject fr
Systèmes et réseaux multimédias
Partie
1
Nb partie
2
Application title
Public screens and personal interaction
Keyword
NA
Application summary
This project is designed to explore the domain of public interaction with large screens using personal devices such as cell phones or hand held devices. While there are an increasing number of public display systems in our environment, these typically are either interactive, but small and single user focused, e.g. information kiosks in airports, or passive, large broadcast displays such as the large advertising screens in Time Square, New York.Although both types are becoming more prevalent, it is the latter category, large, passive public displays that are becoming ubiquitous and can increasingly be found in public spaces. Although traditionally these displays are broadcast based, and thus non-interactive, there is a small but growing number of attempts to support personal interactivity with such public displays using hand held devices. This has ranged from the ability to send text messages via SMS to large public screens up to full interactive games which use cameras to track members of the public and incorporate them into the virtual game. In parallel with the developing ubiquity of large public displays, has been the saturation of personal devices, such as cell phones, PDAs and personal Audio/Video (AV) players. These devices offer a very personal experience for their users in terms of both control and media. However, regardless of their widespread use in public today, such personal devices are considered as non-traditional input devices in the domain of interactive large public display environments. This proliferation of public displays with minimal interaction and personal devices with small screens and limited AV offers a unique and growing environment for public-private dual screen interaction. This proposal is designed to address this space and to explore the design of interactive applications that use the combined strengths of the two to produce rich unified interactive experiences.