Grant: College & Community Social Innovation Fund
Conestoga College Institute of Technology and Advanced Learning
$120,000.00
XR Mobile Learning Lab Partnership with Rural and Northern Communities
EF 2023-24
Résumé
PROJECT OVERVIEW: Challenges faced by Canadian students residing in northern and rural communities in accessing post-secondary vocational training are well documented, with the 15 to 30-year-old age cohort urgently needing a range of training options to prepare them for careers in their communities and beyond. Over the course of the pandemic, educators in northern communities identified an immediate and critical need for (i) more regional connection and partnerships with post-secondary institutions in southern Canada (ii) professional development for educators, and (iii) increased technological affordances to support northern and rural learners. Deployment of augmented and virtual reality (AR/VR) digital platforms, collectively known as eXtended Reality (XR) technologies, allow the learner to engage virtually with training environments and scenarios that might otherwise prove difficult to access. Using XR learning simulations expands the capacities of rural educators and learners and allows for threshold concepts to 'stick' with better learning retention. Further, the province of Ontario has invested heavily in the development of XR for post-secondary institutions, with a particular emphasis on bringing XR capacity and development to northern and rural communities.
OBJECTIVES AND POTENTIAL FOR SOCIAL IMPACT: Using a social impact framework and a multi-stakeholder co-op model, the XR Learning Lab Partnership has four objectives (i) Connect northern and remote communities and post-secondary education organizations with the technology, software and professional development to teach with XR learning simulations across a range of vocational possibilities (ii) Conduct a needs assessment in collaboration with our organizational partners Contact North/Nord to determine where career training gaps exist that could be addressed effectively with XR learning simulations (iii) Develop and field test training and upskilling content for educators teaching with XR simulations (iv) Develop and pilot a Northern and Rural XR start-up program that incubates mobile and remote accelerator capacity to build the in-community talent pipeline for asset and content creation and delivery.
Programme
College & Community Social Innovation Fund
Emplacement
Ontario, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
CCSIF-2022-00284
Name nom
Trimble, Lisa
Department département
Head Office
Organization id
22147
Institution établissement
Conestoga College Institute of Technology and Advanced Learning
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2023
Competition year année de concours
2022
Award amount
120000
Program id
CCSIF
Program name en
College & Community Social Innovation Fund
Program name fr
Programme d'innovation dans les collèges et la communauté - Fonds d'innovation sociale
Group en
RESEARCH PARTNERSHIPS
Group fr
PARTENARIATS DE RECHERCHE
Committee code
CCSIF-2023
Committee name en
CCSIF Review Committee
Committee name fr
Comité d’évaluation FISCC
Area of application code
10000
Area of application group en
The socioeconomic objective available
Area of application group fr
L'objectif socioéconomique disponible
Area of application en
The socioeconomic objective available
Area of application fr
L'objectif socioéconomique disponible
Research subject code
10000
Research subject group en
The field of research available
Research subject group fr
The field of research available
Research subject en
Le domaine de recherche disponible
Research subject fr
Le domaine de recherche disponible
Field of research list codes
RDF1020509
Field of research list names en
Virtual and augmented reality, metaverse and related simulations
Field of research list names fr
Réalité virtuelle et augmentée, métavers et autres simulations connexes
Socioeconomic objective list codes
RDS10610
Socioeconomic objective list names en
Information systems, technologies and services
Socioeconomic objective list names fr
Systèmes, technologies et services d'information
Application title
XR Mobile Learning Lab Partnership with Rural and Northern Communities
Keyword
Virtual Reality; Rural and Remote Communities; Adult Learners; Technical and workplace education; social innovation; Learning simulations; Career training; VR Pedagogy
Application summary
PROJECT OVERVIEW: Challenges faced by Canadian students residing in northern and rural communities in accessing post-secondary vocational training are well documented, with the 15 to 30-year-old age cohort urgently needing a range of training options to prepare them for careers in their communities and beyond. Over the course of the pandemic, educators in northern communities identified an immediate and critical need for (i) more regional connection and partnerships with post-secondary institutions in southern Canada (ii) professional development for educators, and (iii) increased technological affordances to support northern and rural learners. Deployment of augmented and virtual reality (AR/VR) digital platforms, collectively known as eXtended Reality (XR) technologies, allow the learner to engage virtually with training environments and scenarios that might otherwise prove difficult to access. Using XR learning simulations expands the capacities of rural educators and learners and allows for threshold concepts to 'stick' with better learning retention. Further, the province of Ontario has invested heavily in the development of XR for post-secondary institutions, with a particular emphasis on bringing XR capacity and development to northern and rural communities.
OBJECTIVES AND POTENTIAL FOR SOCIAL IMPACT: Using a social impact framework and a multi-stakeholder co-op model, the XR Learning Lab Partnership has four objectives (i) Connect northern and remote communities and post-secondary education organizations with the technology, software and professional development to teach with XR learning simulations across a range of vocational possibilities (ii) Conduct a needs assessment in collaboration with our organizational partners Contact North/Nord to determine where career training gaps exist that could be addressed effectively with XR learning simulations (iii) Develop and field test training and upskilling content for educators teaching with XR simulations (iv) Develop and pilot a Northern and Rural XR start-up program that incubates mobile and remote accelerator capacity to build the in-community talent pipeline for asset and content creation and delivery.