Grant: Discovery Grants Program - Individual
Université du Québec à Chicoutimi
$32,000.00
Intelligent adaptive systems using emotion detection
EF 2024-25
Résumé
Alzheimer's Disease (AD) affects millions of people worldwide every year. Despite the significance of the disease, there is no effective pharmacological treatment available yet, which has led to a shift towards non-pharmacological solutions to alleviate the symptoms. Patients' cognitive performances are directly influenced by their emotions. Physiological sensors, such as electroencephalogram (EEG), allow monitoring these emotions in real time. Moreover, virtual reality (VR) offers an immersion in the virtual environment and isolation from any external visual distractions, which enhances the accuracy of emotion measurement. Furthermore, the combination of artificial intelligence with VR and emotion detection allows the development of intelligent adaptive systems designed to improve patients' cognitive performance.
The first research challenge concerns the measurement of emotions, as it serves as the input that enables the computer to understand what the patient is feeling. The use of EEG provides accurate measurements, but remains problematic, since these sensors are intrusive and their use can disturb AD patients, thereby affecting the accuracy of the measured data. The challenge, therefore, lies in measuring with other non-intrusive sensors, while maintaining measurement accuracy.
The second challenge concerns the exploration of new non-pharmacological approaches for AD. For instance, relaxing environments have been proven to be effective in improving the cognitive performance of AD patients, but their effect varies from one patient to another.
The third challenge concerns system adaptation for non-pharmacological approaches for AD patients. Since each patient may a have different perception about these interventions, their emotional reactions will vary.
Therefore, my long-term objective is to create an intelligent platform for AD patients, which includes multiple non-pharmacological approaches that are personalized and optimized for each patient, considering their emotions and cognitive performances.
For the next five years, my short-term objectives are, first of all, to explore new emotion measurement tools by combining physiological sensors and artificial intelligence to create new emotion prediction models. I plan to use four physiological sensors (EEG, Eye Tracking, Heart Rate, and Electrodermal Activity) simultaneously to train models that utilize non-intrusive sensors while maintaining detection accuracy. Second, design an intelligent adaptation system capable of adapting VR environments using emotion measurement tools. Finally, my third short-term objective is to explore two adaptive non-pharmacological approaches for AD using VR. The first approach involves is relaxing adaptable VR environment which aims to maximize patients' positive emotions. The second approach entails a serious adaptable game aiming to improve various cognitive abilities.
Programme
Discovery Grants Program - Individual
Bénéficiaire
Emplacement
Quebec, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
RGPIN-2024-05517
Name nom
Ben Abdessalem, Hamdi
Department département
Département d'informatique et de mathématique
Organization id
52
Institution établissement
Université du Québec à Chicoutimi
Province en
Québec
Province fr
Québec
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2024
Competition year année de concours
2024
Award amount
32000
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
DISCOVERY RESEARCH
Group fr
RECHERCHE AXÉE SUR LA DÉCOUVERTE
Committee code
1507
Committee name en
Computer Science
Committee name fr
Sciences informatiques
Area of application code
802
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Information systems and technology
Area of application fr
Systèmes d'information et technologie de l'information
Research subject code
2700
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Information technology
Research subject fr
Technologie de l'information
Field of research list names en
Not available
Field of research list names fr
Non disponible
Socioeconomic objective list names en
Not available
Socioeconomic objective list names fr
Non disponible
Application title
Intelligent adaptive systems using emotion detection
Keywords
emotion measurment; adaptive systems; virtual reality; artificial intelligence; serious games; alzheimer's disease
Application summary
Alzheimer's Disease (AD) affects millions of people worldwide every year. Despite the significance of the disease, there is no effective pharmacological treatment available yet, which has led to a shift towards non-pharmacological solutions to alleviate the symptoms. Patients' cognitive performances are directly influenced by their emotions. Physiological sensors, such as electroencephalogram (EEG), allow monitoring these emotions in real time. Moreover, virtual reality (VR) offers an immersion in the virtual environment and isolation from any external visual distractions, which enhances the accuracy of emotion measurement. Furthermore, the combination of artificial intelligence with VR and emotion detection allows the development of intelligent adaptive systems designed to improve patients' cognitive performance.
The first research challenge concerns the measurement of emotions, as it serves as the input that enables the computer to understand what the patient is feeling. The use of EEG provides accurate measurements, but remains problematic, since these sensors are intrusive and their use can disturb AD patients, thereby affecting the accuracy of the measured data. The challenge, therefore, lies in measuring with other non-intrusive sensors, while maintaining measurement accuracy.
The second challenge concerns the exploration of new non-pharmacological approaches for AD. For instance, relaxing environments have been proven to be effective in improving the cognitive performance of AD patients, but their effect varies from one patient to another.
The third challenge concerns system adaptation for non-pharmacological approaches for AD patients. Since each patient may a have different perception about these interventions, their emotional reactions will vary.
Therefore, my long-term objective is to create an intelligent platform for AD patients, which includes multiple non-pharmacological approaches that are personalized and optimized for each patient, considering their emotions and cognitive performances.
For the next five years, my short-term objectives are, first of all, to explore new emotion measurement tools by combining physiological sensors and artificial intelligence to create new emotion prediction models. I plan to use four physiological sensors (EEG, Eye Tracking, Heart Rate, and Electrodermal Activity) simultaneously to train models that utilize non-intrusive sensors while maintaining detection accuracy. Second, design an intelligent adaptation system capable of adapting VR environments using emotion measurement tools. Finally, my third short-term objective is to explore two adaptive non-pharmacological approaches for AD using VR. The first approach involves is relaxing adaptable VR environment which aims to maximize patients' positive emotions. The second approach entails a serious adaptable game aiming to improve various cognitive abilities.