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Grant: Strategic Projects - Group

Simon Fraser University

$183,433.00

Seamless interaction**

EF 2018-19

Résumé
Keyboards, touch screens, and remote controllers are readily available to allow individuals to interact with digital media. However, they require users to physically interact with an interface, thus preventing them from using their body in a natural, unconstrained way. Additionally, cameras used for simultaneous limb tracking need to be surface-mounted and therefore, are not best suited to track individuals throughout the day. Although there are a few select smart garment options recently available on the market, there are still significant technological challenges that must be overcome to fully realize seamless interaction between individuals and the digital space. The current project proposes an 'invisible' interface to effortlessly interact with digital media. The interface consists of regular-looking clothes weaved with innovative sensing threads that capture and interpret body and limb movements, provide physiological information (e.g. heartbeat, breathing and sweating) and collate personal data for the purpose of learning behaviours and psychological states. Data is provided to the wearers for personal use and can also be used for the design of optimal work spaces that meet the needs of each individual, and of our society at large. This project will investigate this novel interface to enhance virtual/augmented reality environments, and enable individuals to use their natural body language to facilitate communication in work settings, online course lectures, and gaming, without the need to instrument all spaces with obtrusive cameras and/or other surface-mounted tracking systems. This project will generate new knowledge on human interactions with digital media, and develop technology for effortless interactions. This, in turn, will provide Canadians with an effective way to communicate with digital media, improve personal productivity, and work more efficiently. Results of this research are anticipated to positively impact gaming, military, health, robotics, and sports applications. Importantly, it will give Myant, the Canadian-based wearable technology company that supports this project and leads the electronic textiles market segment internationally, the opportunity to contribute to a highly promising and diversified market.
Programme
Strategic Projects - Group
Emplacement
British Columbia, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data

Tel que publié

Application id
521434-2018
Name nom
Menon, Carlo
Department département
Mechatronic Systems Engineering
Organization id
5
Institution établissement
Simon Fraser University
Province en
British Columbia
Province fr
Colombie-Britannique
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2018
Competition year année de concours
2018
Award amount
183433
Program id
STPGP
Program name en
Strategic Projects - Group
Program name fr
Projets stratégiques - De groupe
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1588
Committee name en
Strategic Projects - ICT
Committee name fr
Projets stratégiques - ICT
Area of application code
802
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Information systems and technology
Area of application fr
Systèmes d'information et technologie de l'information
Research subject code
2700
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Information technology
Research subject fr
Technologie de l'information
Partie
1
Nb partie
1
Application title
Seamless interaction**
Keyword
NSERC
Application summary
Keyboards, touch screens, and remote controllers are readily available to allow individuals to interact with digital media. However, they require users to physically interact with an interface, thus preventing them from using their body in a natural, unconstrained way. Additionally, cameras used for simultaneous limb tracking need to be surface-mounted and therefore, are not best suited to track individuals throughout the day. Although there are a few select smart garment options recently available on the market, there are still significant technological challenges that must be overcome to fully realize seamless interaction between individuals and the digital space. The current project proposes an 'invisible' interface to effortlessly interact with digital media. The interface consists of regular-looking clothes weaved with innovative sensing threads that capture and interpret body and limb movements, provide physiological information (e.g. heartbeat, breathing and sweating) and collate personal data for the purpose of learning behaviours and psychological states. Data is provided to the wearers for personal use and can also be used for the design of optimal work spaces that meet the needs of each individual, and of our society at large. This project will investigate this novel interface to enhance virtual/augmented reality environments, and enable individuals to use their natural body language to facilitate communication in work settings, online course lectures, and gaming, without the need to instrument all spaces with obtrusive cameras and/or other surface-mounted tracking systems. This project will generate new knowledge on human interactions with digital media, and develop technology for effortless interactions. This, in turn, will provide Canadians with an effective way to communicate with digital media, improve personal productivity, and work more efficiently. Results of this research are anticipated to positively impact gaming, military, health, robotics, and sports applications. Importantly, it will give Myant, the Canadian-based wearable technology company that supports this project and leads the electronic textiles market segment internationally, the opportunity to contribute to a highly promising and diversified market.