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Grant: Discovery Grants Program - Individual

University of Manitoba

$62,000.00

Developing Technologies for Regulating Robot Persuasion in Human-Robot Interaction

EF 2022-23

Résumé
Robots are emerging as viable tools in domains including personal care, education, and search and rescue, where they increasingly work alongside people as autonomous or semi-autonomous tools and assistants. In addition to the difficult robotics engineering challenges, robots that enter people's spaces must also have effective interface technologies that support human-robot interaction and enable the general public - not only robotics experts - to work with robots, give commands, and to get data from them.Robots collocated with people use human-like social techniques such as gestures or gaze, leveraging people's existing inter-personal skills to simplify interaction. These social robots will often be in positions where they offer recommendations to people, and research has shown how expert-reference robots can be more persuasive than anticipated, in part due to people's trust in robotic memory, knowledge, and computational ability. This can be dangerous, for example a healthcare provider may doubt their assessment when contradicted by a specialized healthcare robot, but can also be desirable, for example a persuasive rehabilitation robot could help with recovery exercises. Research has established that robots can be persuasive, but little is known about how to practically create a robot to interact with people to either avoid or encourage persuasion. In the short term, I propose to develop the first interaction framework and technologies that demonstrate how robots can modify their persuasiveness by changing how they interact with people, specifically targeting how a robot can use its body language. In the long term, my program will help build a solid understanding and array of tools for programming robots to interact effectively and appropriately with people.My program will methodologically investigate how robots can use their physical body to impact persuasion; specifically, how robots can use their gestures, posture, gaze, and use of interpersonal space, to increase or decrease persuasiveness. I will implement and formally evaluate original interface technologies and algorithms for enabling robots to leverage these techniques for interaction. For this I will establish the first methodologies and metrics for measuring and comparing persuasiveness of robotic designs, and conduct a series of experiments to develop interface design frameworks for engineering robot persuasion.This work will provide foundations for understanding how nuanced robotic behaviors can impact persuasion, including persuasion-oriented interface guidelines, and some of the first interaction techniques and algorithms for architecting robotic persuasion. Ultimately, this will be important for enabling human-robot interaction programmers to be in control of their robots: to reduce the persuasiveness of robots in potentially dangerous situations, or make robots more convincing when appropriate.
Programme
Discovery Grants Program - Individual
Emplacement
Manitoba, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data

Tel que publié

Application id
RGPIN-2016-05994
Name nom
Young, James
Department département
Computer Science - Computer Science
Organization id
19
Institution établissement
University of Manitoba
Province en
Manitoba
Province fr
Manitoba
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2022
Competition year année de concours
2016
Award amount
62000
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
DISCOVERY RESEARCH
Group fr
RECHERCHE AXÉE SUR LA DÉCOUVERTE
Committee code
1507
Committee name en
Computer Science
Committee name fr
Sciences informatiques
Area of application code
801
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Computer software
Area of application fr
Logiciel
Research subject code
2700
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Information technology
Research subject fr
Technologie de l'information
Installment
inst:7;8
Partie
2
Nb partie
8
Application title
Developing Technologies for Regulating Robot Persuasion in Human-Robot Interaction
Application summary
Robots are emerging as viable tools in domains including personal care, education, and search and rescue, where they increasingly work alongside people as autonomous or semi-autonomous tools and assistants. In addition to the difficult robotics engineering challenges, robots that enter people's spaces must also have effective interface technologies that support human-robot interaction and enable the general public - not only robotics experts - to work with robots, give commands, and to get data from them.Robots collocated with people use human-like social techniques such as gestures or gaze, leveraging people's existing inter-personal skills to simplify interaction. These social robots will often be in positions where they offer recommendations to people, and research has shown how expert-reference robots can be more persuasive than anticipated, in part due to people's trust in robotic memory, knowledge, and computational ability. This can be dangerous, for example a healthcare provider may doubt their assessment when contradicted by a specialized healthcare robot, but can also be desirable, for example a persuasive rehabilitation robot could help with recovery exercises. Research has established that robots can be persuasive, but little is known about how to practically create a robot to interact with people to either avoid or encourage persuasion. In the short term, I propose to develop the first interaction framework and technologies that demonstrate how robots can modify their persuasiveness by changing how they interact with people, specifically targeting how a robot can use its body language. In the long term, my program will help build a solid understanding and array of tools for programming robots to interact effectively and appropriately with people.My program will methodologically investigate how robots can use their physical body to impact persuasion; specifically, how robots can use their gestures, posture, gaze, and use of interpersonal space, to increase or decrease persuasiveness. I will implement and formally evaluate original interface technologies and algorithms for enabling robots to leverage these techniques for interaction. For this I will establish the first methodologies and metrics for measuring and comparing persuasiveness of robotic designs, and conduct a series of experiments to develop interface design frameworks for engineering robot persuasion.This work will provide foundations for understanding how nuanced robotic behaviors can impact persuasion, including persuasion-oriented interface guidelines, and some of the first interaction techniques and algorithms for architecting robotic persuasion. Ultimately, this will be important for enabling human-robot interaction programmers to be in control of their robots: to reduce the persuasiveness of robots in potentially dangerous situations, or make robots more convincing when appropriate.