Grant: Travel Awards - Institute Community Support
McMaster University
$1,000.00
Examining the Effect of Virtual Reality Therapy on Cognition Post-Stroke: A Systematic Review and Meta-Analysis
EF 2019-20
Résumé
Stroke can lead to changes in thinking and memory, which can in turn affect mobility, independence, and quality of life. For these reasons, it is important to establish effective interventions to improve thinking and memory after stroke. Virtual reality (VR) therapy is a form of technology that allows for real-time simulation of an activity or environment, and can be tailored to the user's abilities or interests. VR has been used successfully in individuals with stroke to improve balance abilities and indeed, participants have reported that VR therapy is more satisfactory and enjoyable than standard therapy. VR therapy can improve thinking and memory in people with Parkinson's disease, but whether these benefits translate to the stroke population has not been studied extensively. The purpose of this study was to summarize the literature surrounding the effectiveness of VR therapy on thinking and memory in individuals with stroke. Eight studies were identified, summarized and described. These studies varied in terms of type of VR therapy used (combination of VR therapy with standard therapy, combination of VR therapy and computer-based thinking and memory training, or VR therapy alone), length of sessions (20-180 minutes), duration of the studies (4-8 weeks), and tests used to assess thinking and memory. We were able to combine results of 4 of the 8 studies to examine the overall effect of VR therapy on thinking and memory. We found that there were no differences in thinking and memory after VR therapy compared to regular therapy in people living with stroke. As new technologies continue to develop, more research is needed to establish the best way that VR can be incorporated into rehabilitation to enhance thinking and memory after stroke.
Programme
Travel Awards - Institute Community Support
Bénéficiaire
Emplacement
Ontario, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
CIHR Funding Decisions Database
Tel que publié
Id
412226
Name
Wiley Elise A
Region
Ontario
Country
Canada
Orgtype
Institution Paid; Research Institution
Instname2
Circulatory and Respiratory Health
Theme2
Clinical
Prcname2
Institute of Circulatory and Respiratory Health
Projecttitle
Examining the Effect of Virtual Reality Therapy on Cognition Post-Stroke: A Systematic Review and Meta-Analysis
Programtype2
Undefined
Orgnameinp2
McMaster University
Cihramount2
$1,000
Cihrequipment2
$0
Programname2
Travel Awards - Institute Community Support
Keyworddelim
Ics Travel Awards
Abstract
Stroke can lead to changes in thinking and memory, which can in turn affect mobility, independence, and quality of life. For these reasons, it is important to establish effective interventions to improve thinking and memory after stroke. Virtual reality (VR) therapy is a form of technology that allows for real-time simulation of an activity or environment, and can be tailored to the user's abilities or interests. VR has been used successfully in individuals with stroke to improve balance abilities and indeed, participants have reported that VR therapy is more satisfactory and enjoyable than standard therapy. VR therapy can improve thinking and memory in people with Parkinson's disease, but whether these benefits translate to the stroke population has not been studied extensively. The purpose of this study was to summarize the literature surrounding the effectiveness of VR therapy on thinking and memory in individuals with stroke. Eight studies were identified, summarized and described. These studies varied in terms of type of VR therapy used (combination of VR therapy with standard therapy, combination of VR therapy and computer-based thinking and memory training, or VR therapy alone), length of sessions (20-180 minutes), duration of the studies (4-8 weeks), and tests used to assess thinking and memory. We were able to combine results of 4 of the 8 studies to examine the overall effect of VR therapy on thinking and memory. We found that there were no differences in thinking and memory after VR therapy compared to regular therapy in people living with stroke. As new technologies continue to develop, more research is needed to establish the best way that VR can be incorporated into rehabilitation to enhance thinking and memory after stroke.
Competitiondate
201909
Approvedterm2
1 yr 0 mth
Pinamesdelim
Wiley, Elise A
Approvedterm
1 an 0 mois
Cihrcontribution2
Inst of Circ &Respiratory Hlth~ $1,000~ $0~