Grant: Idea to Innovation
University of British Columbia
$124,700.00
Design2model : sketching 3D designs
EF 2016-17
Résumé
We propose to develop a 3D software package, named Design2Model, that will enable designers to create three dimensional (3D) models directly from two dimensional (2D) concept sketches. Sketching is the first step in design, whether it is a drawing of a new concept car, a virtual spaceship for a movie, or a do-it-yourself customized 3D printed toy. Currently these design sketches are used purely as a reference when the designer proceeds to create the actual 3D model using conventional modeling software. In contrast, a person can view a 2D designer sketch of an object and instantly understand the 3D model depicted by the sketch. Having an algorithm which mimics this process would enable designers to directly convert their sketches into 3D models, reducing the need for cumbersome modeling software. With its powerful algorithms, Design2Model mimics how the human brain interprets 2D sketches and creates a 3D model directly from the sketch. It requires minimal user intervention and will enable designers to quickly convert sketches to 3D models necessary for advanced manufacturing, 3D printing, virtual asset creation for games and movies, or computer-aided engineering (CAE) applications. The final product will be a set of integrated software libraries that enable a designer to sketch and output a 3D model in all common formats. This software could be sold as a stand-alone application or be integrated into software products sold by companies such as Adobe, Corel, or Autodesk.We are uniquely positioned to achieve this goal by combining a series of algorithms, recently developed by us, that transform 2D design drawings into surfaced 3D models. These methods, centered around the True2Form algorithm for converting 2D concept sketches into 3D curve networks, define the state of the art in sketch-based modeling of man-made shapes and outperform existing methods in terms of workflow, ease of use, versatility, and robustness. Key elements of our pipeline have been patented.
Programme
Idea to Innovation
Bénéficiaire
Emplacement
British Columbia, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
500181-2016
Name nom
Sheffer, Alla
Department département
Computer Science
Organization id
2
Institution établissement
University of British Columbia
Province en
British Columbia
Province fr
Colombie-Britannique
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2016
Competition year année de concours
2016
Award amount
124700
Program id
I2IPJ
Program name en
Idea to Innovation
Program name fr
De l'idée à l'innovation
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
96
Committee name en
RPP Internal Decision Cttee
Committee name fr
Cté de décision interne - PPR
Area of application code
802
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Information systems and technology
Area of application fr
Systèmes d'information et technologie de l'information
Research subject code
2707
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Graphics
Research subject fr
Infographie
Partie
1
Nb partie
1
Application title
Design2model : sketching 3D designs
Keyword
NSERC
Application summary
We propose to develop a 3D software package, named Design2Model, that will enable designers to create three dimensional (3D) models directly from two dimensional (2D) concept sketches. Sketching is the first step in design, whether it is a drawing of a new concept car, a virtual spaceship for a movie, or a do-it-yourself customized 3D printed toy. Currently these design sketches are used purely as a reference when the designer proceeds to create the actual 3D model using conventional modeling software. In contrast, a person can view a 2D designer sketch of an object and instantly understand the 3D model depicted by the sketch. Having an algorithm which mimics this process would enable designers to directly convert their sketches into 3D models, reducing the need for cumbersome modeling software. With its powerful algorithms, Design2Model mimics how the human brain interprets 2D sketches and creates a 3D model directly from the sketch. It requires minimal user intervention and will enable designers to quickly convert sketches to 3D models necessary for advanced manufacturing, 3D printing, virtual asset creation for games and movies, or computer-aided engineering (CAE) applications. The final product will be a set of integrated software libraries that enable a designer to sketch and output a 3D model in all common formats. This software could be sold as a stand-alone application or be integrated into software products sold by companies such as Adobe, Corel, or Autodesk.We are uniquely positioned to achieve this goal by combining a series of algorithms, recently developed by us, that transform 2D design drawings into surfaced 3D models. These methods, centered around the True2Form algorithm for converting 2D concept sketches into 3D curve networks, define the state of the art in sketch-based modeling of man-made shapes and outperform existing methods in terms of workflow, ease of use, versatility, and robustness. Key elements of our pipeline have been patented.