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Grant: Summer Program in Aging

University of Toronto

$70.00

Human Factors for the Elderly: Using Familiar Visual References to Improve the Processing Fluency of Health Care Products

EF 2024-25

Résumé
Canada's working demographic is changing with a rising working population of older adults; while the percentage of working adults aged 55-64 stood at 47% in 1996, it had risen to 66% by 2016 (Employment and Social Development Canada, 2018). This changing demographic presents a new challenge to Canadian society, as age-related factors such as mild cognitive impairment (MCI) ranges from 13.4% to 42% in people older than 65 (Petersen et al., 2018). Advances in technology have enabled the development of new products for improving the wellbeing of older persons. However, older persons are known to have difficulties adopting new technologies, due to usability, confidence, and other factors (Lee and Coughlin, 2015). In the sociological literature, research by Csikszentmihalyi and Rochberg-Halton (1981) found that as consumers get older, they acquire and display objects that remind them of their previous experiences. Thus, objects with familiar visual references are processed more fluently and are understood much better than objects with new visual references. I propose that designing technology products with familiar visual references can improve the adoption of these products among the elderly population in order to improve quality of life. Studies (such as Crilly et al., 2008) have shown that a gap exists between the aesthetic intent of designers when developing a product and the aesthetic experience of consumers when they use the product. The visual references employed by designers in creating the form and product interaction may not be understood by the consumer, which could affect the performance of the product in the marketplace. In my research, I develop product design methods for selecting and applying visual references in the design of products for the elderly. Drawing on literature in affective ergonomics, consumer behaviour, and design research, I utilize familiar visual references in products improve their processing fluency.
Programme
Summer Program in Aging
Bénéficiaire
Emplacement
Ontario, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
CIHR Funding Decisions Database

Tel que publié

Id
519291
Name
Asuzu Chukwuma
Region
Ontario
Country
Canada
Orgtype
Institution Paid; Research Institution
Instname2
Aging
Theme2
Social / Cultural / Environmental / Population Health
Prcname2
Summer Program in Aging
Projecttitle
Human Factors for the Elderly: Using Familiar Visual References to Improve the Processing Fluency of Health Care Products
Programtype2
Undefined
Orgnameinp2
University of Toronto
Cihramount2
$70
Cihrequipment2
$0
Programname2
Summer Program in Aging
Keyworddelim
Consumer Behaviour
Abstract
Canada's working demographic is changing with a rising working population of older adults; while the percentage of working adults aged 55-64 stood at 47% in 1996, it had risen to 66% by 2016 (Employment and Social Development Canada, 2018). This changing demographic presents a new challenge to Canadian society, as age-related factors such as mild cognitive impairment (MCI) ranges from 13.4% to 42% in people older than 65 (Petersen et al., 2018). Advances in technology have enabled the development of new products for improving the wellbeing of older persons. However, older persons are known to have difficulties adopting new technologies, due to usability, confidence, and other factors (Lee and Coughlin, 2015). In the sociological literature, research by Csikszentmihalyi and Rochberg-Halton (1981) found that as consumers get older, they acquire and display objects that remind them of their previous experiences. Thus, objects with familiar visual references are processed more fluently and are understood much better than objects with new visual references. I propose that designing technology products with familiar visual references can improve the adoption of these products among the elderly population in order to improve quality of life. Studies (such as Crilly et al., 2008) have shown that a gap exists between the aesthetic intent of designers when developing a product and the aesthetic experience of consumers when they use the product. The visual references employed by designers in creating the form and product interaction may not be understood by the consumer, which could affect the performance of the product in the marketplace. In my research, I develop product design methods for selecting and applying visual references in the design of products for the elderly. Drawing on literature in affective ergonomics, consumer behaviour, and design research, I utilize familiar visual references in products improve their processing fluency.
Competitiondate
202411
Approvedterm2
1 yr 0 mth
Pinamesdelim
Asuzu, Chukwuma
Approvedterm
1 an 0 mois
Cihrcontribution2
~ $70~ $0~