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Grant: Discovery Grants Program - Individual

York University

$94,000.00

Sensory and motor plasticity in learning

EF 2023-24

Résumé
The motor-control systems in our brain are remarkably good at rapidly adapting to continuous changes in our environment and changes in our body. Yet, the mechanisms that underlie such sensorimotor learning remain largely unknown. The aims of this proposal are to 1) better understand the sources of information used to flexibly learn and adapt movements, 2) to explore processes in the brain that underlie sensorimotor learning, and 3) to investigate how this extends to interacting with tools and other objects. Being able to adapt to changes in our environment and body relies on our ability to estimate the location of our limbs, in particular, our hand. This is called state estimation and is a key element in all models of motor control. A state estimate combines sensory feedback with information related to outgoing motor commands (efferent copies) used by forward models in the brain to predict the sensory consequences of the outgoing motor command. Yet, most models of motor control assume that adaptation exclusively results from updates in prediction, but not updates in perception. Work from my lab shows that proprioceptive estimates of the hand do change during learning and partly account for changes in motor performance. To better understand how and to what extent both proprioception and prediction contribute to motor learning, we have developed a method for isolating their distinct contributions. In the first aim of the proposed research, we will test the sensitivity of each to multiple factors known to impact motor learning, as well as measure and model their separate time courses throughout learning. In the second aim, we will complement these behavioural and modeling studies with electroencephalography (EEG) to identify brain activity reflecting ongoing processing of sensory and prediction errors and the resulting changes in state estimation and motor planning throughout motor adaptation. Motor learning does not only involve forming and updating forward models of our effectors, but also building motor-related representations of objects and tools we interact with. Yet, this aspect of learning has been largely overlooked even though the diversity and complexity of human movements involves the ability to predict and skillfully manipulate objects. Thus, for our third aim we use 3D virtual reality (VR) technology to manipulate the normal physics associated with operating familiar tools and objects to characterize tool-skill acquisition. The proposed research will expand our understanding of human sensorimotor learning, including the underlying brain activity and skilled tool-use. This in turn could lead to improved rehabilitation, better human-machine interfaces, and better motor-skills training for all levels of performance.
Programme
Discovery Grants Program - Individual
Bénéficiaire
Emplacement
Ontario, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data

Tel que publié

Application id
RGPIN-2019-06684
Name nom
Henriques, Denise
Department département
Kinesiology and Health Science
Organization id
38
Institution établissement
York University
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2023
Competition year année de concours
2019
Award amount
94000
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
DISCOVERY RESEARCH
Group fr
RECHERCHE AXÉE SUR LA DÉCOUVERTE
Committee code
1502
Committee name en
Biological Systems and Functions
Committee name fr
Systèmes et fonctions biologiques
Area of application code
1210
Area of application group en
Advancement of knowledge
Area of application group fr
Avancement des connaissances
Area of application en
Psychology
Area of application fr
Psychologie
Research subject code
6309
Research subject group en
Psychology
Research subject group fr
Behavioural neuroscience --learning
Research subject en
Psychologie
Research subject fr
Neurologie du comportement -- apprentissage
Application title
Sensory and motor plasticity in learning
Keyword
arm movements; EEG; motor learning; multisensory integration; proprioception; psychophysics; sensorimotor processing; virtual reality; vision; visuomotor adaptation
Application summary
The motor-control systems in our brain are remarkably good at rapidly adapting to continuous changes in our environment and changes in our body. Yet, the mechanisms that underlie such sensorimotor learning remain largely unknown. The aims of this proposal are to 1) better understand the sources of information used to flexibly learn and adapt movements, 2) to explore processes in the brain that underlie sensorimotor learning, and 3) to investigate how this extends to interacting with tools and other objects. Being able to adapt to changes in our environment and body relies on our ability to estimate the location of our limbs, in particular, our hand. This is called state estimation and is a key element in all models of motor control. A state estimate combines sensory feedback with information related to outgoing motor commands (efferent copies) used by forward models in the brain to predict the sensory consequences of the outgoing motor command. Yet, most models of motor control assume that adaptation exclusively results from updates in prediction, but not updates in perception. Work from my lab shows that proprioceptive estimates of the hand do change during learning and partly account for changes in motor performance. To better understand how and to what extent both proprioception and prediction contribute to motor learning, we have developed a method for isolating their distinct contributions. In the first aim of the proposed research, we will test the sensitivity of each to multiple factors known to impact motor learning, as well as measure and model their separate time courses throughout learning. In the second aim, we will complement these behavioural and modeling studies with electroencephalography (EEG) to identify brain activity reflecting ongoing processing of sensory and prediction errors and the resulting changes in state estimation and motor planning throughout motor adaptation. Motor learning does not only involve forming and updating forward models of our effectors, but also building motor-related representations of objects and tools we interact with. Yet, this aspect of learning has been largely overlooked even though the diversity and complexity of human movements involves the ability to predict and skillfully manipulate objects. Thus, for our third aim we use 3D virtual reality (VR) technology to manipulate the normal physics associated with operating familiar tools and objects to characterize tool-skill acquisition. The proposed research will expand our understanding of human sensorimotor learning, including the underlying brain activity and skilled tool-use. This in turn could lead to improved rehabilitation, better human-machine interfaces, and better motor-skills training for all levels of performance.