Grant: Discovery Grants Program - Individual
École de technologie supérieure
$46,000.00
Low-delay reliable video delivery for real-time immersive applications
EF 2022-23
Résumé
Recent years have witnessed a rapid deployment of video devices, applications and systems, and this growth will only intensify. Large amounts of video data will be streamed in very innovative applications such as live immersive video (e.g., 360-degree video), visual remote machinery control, remote surgery and live inter-vehicular communications. A wide diversity of interactive video applications are deployed on heterogeneous networks, and ensuring the reliable delivery of video data, especially under low delay constraints, is highly challenging. Specifically, transmission errors and packet losses over wireless networks cause significant delays and visual quality degradation. Thus, in seeking to provide the best quality of experience to end users, the ability to transport video content in a fast and reliable manner constitutes one of the most crucial challenges for modern networks, such as 5G. This research program aims mainly to propose novel solutions to the problem of ensuring the reliable delivery of video data over heterogeneous networks, under very low delay constraints, in the context of immersive video applications. Specifically, the applicant and his team will create promising methods to protect video data against losses and transmission errors, in addition to methods to correct and repair video content. These will remove the need for retransmissions, which are undesirable or unsuitable for very low-delay applications. In this quest, they will pursue five research tracks. First, they will create new classes of forward error correction (FEC) methods suitable for low-delay interactive video applications. Second, they will propose a radically new approach combining their newly developed algorithms for correcting erroneous video packets, using the Cyclic Redundancy Check information, with these new FEC classes, to protect the system against both bit errors and packets losses. Third, they will develop new machine learning approaches to dynamically adapt the FEC parameters to the video content and ever-changing network conditions in order to ensure error-free video reconstruction while meeting delay constraints. Fourth, they will apply these technologies to the coding and delivery of tiles-based 360-degree video by exploiting coding tools found in the new versatile video coding (VVC)/H.266 standard. Finally, they will propose new deep-learning approaches to evaluate the quality of damaged and repaired videos. The advances provided by this research will significantly improve the quality and usability of interactive and immersive video services, as well as other delay-sensitive applications, and enable the emergence of unprecedented media experiences. As for their previous research, Canada will benefit strongly from the intellectual property and commercialization of the technologies therein and from the training of highly qualified personnel in the fast-growing field of immersive video.
Programme
Discovery Grants Program - Individual
Bénéficiaire
Emplacement
Quebec, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
RGPIN-2022-02995
Name nom
Coulombe, Stéphane
Department département
Génie logiciel et des TI - Génie logiciel et des TI
Organization id
53
Institution établissement
École de technologie supérieure
Province en
Québec
Province fr
Québec
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2022
Competition year année de concours
2022
Award amount
46000
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
DISCOVERY RESEARCH
Group fr
RECHERCHE AXÉE SUR LA DÉCOUVERTE
Committee code
1510
Committee name en
Electrical and Computer Engineering
Committee name fr
Génie électrique et informatique
Area of application code
800
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Information and communication services
Area of application fr
Services d'information et de télécommunications
Research subject code
2700
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Information technology
Research subject fr
Technologie de l'information
Installment
inst:1
Partie
1
Nb partie
5
Application title
Low-delay reliable video delivery for real-time immersive applications
Application summary
Recent years have witnessed a rapid deployment of video devices, applications and systems, and this growth will only intensify. Large amounts of video data will be streamed in very innovative applications such as live immersive video (e.g., 360-degree video), visual remote machinery control, remote surgery and live inter-vehicular communications. A wide diversity of interactive video applications are deployed on heterogeneous networks, and ensuring the reliable delivery of video data, especially under low delay constraints, is highly challenging. Specifically, transmission errors and packet losses over wireless networks cause significant delays and visual quality degradation. Thus, in seeking to provide the best quality of experience to end users, the ability to transport video content in a fast and reliable manner constitutes one of the most crucial challenges for modern networks, such as 5G. This research program aims mainly to propose novel solutions to the problem of ensuring the reliable delivery of video data over heterogeneous networks, under very low delay constraints, in the context of immersive video applications. Specifically, the applicant and his team will create promising methods to protect video data against losses and transmission errors, in addition to methods to correct and repair video content. These will remove the need for retransmissions, which are undesirable or unsuitable for very low-delay applications. In this quest, they will pursue five research tracks. First, they will create new classes of forward error correction (FEC) methods suitable for low-delay interactive video applications. Second, they will propose a radically new approach combining their newly developed algorithms for correcting erroneous video packets, using the Cyclic Redundancy Check information, with these new FEC classes, to protect the system against both bit errors and packets losses. Third, they will develop new machine learning approaches to dynamically adapt the FEC parameters to the video content and ever-changing network conditions in order to ensure error-free video reconstruction while meeting delay constraints. Fourth, they will apply these technologies to the coding and delivery of tiles-based 360-degree video by exploiting coding tools found in the new versatile video coding (VVC)/H.266 standard. Finally, they will propose new deep-learning approaches to evaluate the quality of damaged and repaired videos. The advances provided by this research will significantly improve the quality and usability of interactive and immersive video services, as well as other delay-sensitive applications, and enable the emergence of unprecedented media experiences. As for their previous research, Canada will benefit strongly from the intellectual property and commercialization of the technologies therein and from the training of highly qualified personnel in the fast-growing field of immersive video.