Grant: Discovery Grants Program - Individual
York University
$14,000.00
Touch the Third Dimension: Simple-To-Use Three-Dimensional User Interfaces
EF 2012-13
Résumé
This research program investigates touch-based interfaces for three dimensions (3D). This includes both user interfaces that use 3D input, as well as user interfaces for interaction with 3D scenes. Working towards the vision of 3D user interfaces that are almost as easy-to-use as 2D ones, it involves two main thrusts. The first targets human pointing and the second focuses on 3D manipulation and content creation. 3D user interfaces are important for many sectors, including industrial planning and design, architecture, urban planning, simulation, training, animation, and the game and entertainment industry.
The first thrust investigates how humans point at or touch targets in 3D in virtual reality systems. Through the use of different technical systems and experiments, we will not only generate accurate measurements of the effect of various technological factors on performance, but also uncover fundamental insights into human behaviors and capabilities. This in turn can be used not only to create new input devices and better systems for 3D, but also informs other fields and applications, such as sensorimotor actions and rehabilitation.
The second thrust targets new multi-touch 3D manipulation and content creation techniques, i.e. it is directed at systems where user interaction happens through touch. The novel 3D user interface techniques proposed here cover all necessary operations to manipulate, generate, and edit 3D virtual objects and environments. In the long-term, multi-touch user interfaces for 3D animation will developed. Together, this constitutes a breakthrough in terms of the accessibility of 3D modeling, as it combines the immediacy and easy-of-use of multi-touch tablets with recent and novel 3D user interfaces. This will greatly accelerate the adoption of 3D content manipulation and creation applications by the public.
Canada will benefit from this research program through many globally competitive HQP in touch-based user interface design and 3D graphics and potentially a startup. After all, 3D content creation and gaming are core strengths of Canada. Also, the results will increase interest in science and technical disciplines.
Programme
Discovery Grants Program - Individual
Bénéficiaire
Emplacement
Ontario, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
217346-2012
Name nom
Stuerzlinger, Wolfgang
Department département
Computer Science and Engineering
Organization id
38
Institution établissement
York University
Province en
Ontario
Province fr
Ontario
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2012
Competition year année de concours
2012
Award amount
14000
Program id
RGPIN
Program name en
Discovery Grants Program - Individual
Program name fr
Programme de subventions à la découverte - individuelles
Group en
Discovery grants programs
Group fr
Programmes de subventions à la découverte
Committee code
1507
Committee name en
Computer Science
Committee name fr
Sciences informatiques
Area of application code
1207
Area of application group en
Advancement of knowledge
Area of application group fr
Avancement des connaissances
Area of application en
Information, computer and communication technologies
Area of application fr
Technologie de l'information, des ordinateurs et des réseaux de communications
Research subject code
2710
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Information systems design
Research subject fr
Conception de systèmes d'information
Partie
1
Nb partie
1
Application title
Touch the Third Dimension: Simple-To-Use Three-Dimensional User Interfaces
Keyword
NSERC
Application summary
This research program investigates touch-based interfaces for three dimensions (3D). This includes both user interfaces that use 3D input, as well as user interfaces for interaction with 3D scenes. Working towards the vision of 3D user interfaces that are almost as easy-to-use as 2D ones, it involves two main thrusts. The first targets human pointing and the second focuses on 3D manipulation and content creation. 3D user interfaces are important for many sectors, including industrial planning and design, architecture, urban planning, simulation, training, animation, and the game and entertainment industry.
The first thrust investigates how humans point at or touch targets in 3D in virtual reality systems. Through the use of different technical systems and experiments, we will not only generate accurate measurements of the effect of various technological factors on performance, but also uncover fundamental insights into human behaviors and capabilities. This in turn can be used not only to create new input devices and better systems for 3D, but also informs other fields and applications, such as sensorimotor actions and rehabilitation.
The second thrust targets new multi-touch 3D manipulation and content creation techniques, i.e. it is directed at systems where user interaction happens through touch. The novel 3D user interface techniques proposed here cover all necessary operations to manipulate, generate, and edit 3D virtual objects and environments. In the long-term, multi-touch user interfaces for 3D animation will developed. Together, this constitutes a breakthrough in terms of the accessibility of 3D modeling, as it combines the immediacy and easy-of-use of multi-touch tablets with recent and novel 3D user interfaces. This will greatly accelerate the adoption of 3D content manipulation and creation applications by the public.
Canada will benefit from this research program through many globally competitive HQP in touch-based user interface design and 3D graphics and potentially a startup. After all, 3D content creation and gaming are core strengths of Canada. Also, the results will increase interest in science and technical disciplines.