Grant: Strategic Projects - Group
Simon Fraser University
$180,434.00
Changing the Game: Novel Computer Vision Algorithms for Automated Sports Analytics
EF 2016-17
Résumé
We aim for a comprehensive annotation of human activity in sports video data. Our long-term goal is automatic methods that can determine actions for every person at every time instant, label interactions between players, and classify social roles and higher-level game situations. We will develop novel models and learning algorithms towards this long-term goal.Our short-term objectives are to develop deep structured learning frameworks capable of handling varied structural inputs in domains including tracking and high-level activity analysis. We will learn complex deep representations for the tasks of player detection, tracking, and activity recognition including atomic actions perform by each player as well as player-player relationships. Further, our goal is to develop online, resource-bounded tracking algorithms.Learning independent representations for each task is sub-optimal unless one has access to very large training sets for each tasks. To reduce the required amount of labeled data, we proposed to develop new learning algorithms that can learn deep representations while taking into account the dependencies of all these tasks. This will allow each task to leverage the supervision provided to the other tasks. The resulting algorithms and learning methods will advance not only the rapidly growing sports analytics industry, both for professional and amateur sports, but will also contributed to progress in human activity understanding from video.
Programme
Strategic Projects - Group
Bénéficiaire
Emplacement
British Columbia, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
478767-2015
Name nom
Mori, Gregory
Department département
Computing Science, School of
Organization id
5
Institution établissement
Simon Fraser University
Province en
British Columbia
Province fr
Colombie-Britannique
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2016
Competition year année de concours
2015
Award amount
180434
Program id
STPGP
Program name en
Strategic Projects - Group
Program name fr
Projets stratégiques - De groupe
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1567
Committee name en
Strategic Projects Selection Panel - ICT
Committee name fr
Comité de sélection des projets stratégiques - ICT
Area of application code
801
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Computer software
Area of application fr
Logiciel
Research subject code
2603
Research subject group en
Robotics
Research subject group fr
Robotique
Research subject en
Computer vision
Research subject fr
Vision artificielle
Partie
2
Nb partie
3
Application title
Changing the Game: Novel Computer Vision Algorithms for Automated Sports Analytics
Keyword
NSERC
Application summary
We aim for a comprehensive annotation of human activity in sports video data. Our long-term goal is automatic methods that can determine actions for every person at every time instant, label interactions between players, and classify social roles and higher-level game situations. We will develop novel models and learning algorithms towards this long-term goal.Our short-term objectives are to develop deep structured learning frameworks capable of handling varied structural inputs in domains including tracking and high-level activity analysis. We will learn complex deep representations for the tasks of player detection, tracking, and activity recognition including atomic actions perform by each player as well as player-player relationships. Further, our goal is to develop online, resource-bounded tracking algorithms.Learning independent representations for each task is sub-optimal unless one has access to very large training sets for each tasks. To reduce the required amount of labeled data, we proposed to develop new learning algorithms that can learn deep representations while taking into account the dependencies of all these tasks. This will allow each task to leverage the supervision provided to the other tasks. The resulting algorithms and learning methods will advance not only the rapidly growing sports analytics industry, both for professional and amateur sports, but will also contributed to progress in human activity understanding from video.