Grant: Engage Plus Grants Program
University of Northern British Columbia
$12,326.00
Pulp process training through interactive game - Stage II
EF 2017-18
Résumé
Canfor is a leading integrated forest products company based in Vancouver, British Columbia. Canfor employsapproximately 7,300 people as well as an additional 2,200 contractors. In 1965, Canfor expanded its operationswith the construction of Prince George Pulp and Paper Mill. Canfor Pulp Ltd. in Prince George contributesover 142,000 tonnes of pulp. This is a continuation of a project funded by an NSERC Engage Grant.The project is to develop a business modeled training game that is capable of educating Canfor Pulp employeesabout the overall view of their work flow and the effects of their decisions in overall operations. The outcomeof this project will be a web-based interactive computer game that is scalable, competitive, engaging, andeducational. The game would model a simplified pulping system that captures the essence of the Canfor Pulpoperation. It will include real-time strategies. There will be a predefined set of management roles for eachdepartment. The player will assume the role of the mill manager and is responsible for the success or failure ofthe mill as the business encounters and overcomes common scenarios. The situations and challenges that arisefor each department will be impacted by the decision made by the player. The player will need to make choicesand decisions to address some typical business operating challenges. The game will generate the challengescommonly encountered and then accept the player's decisions and generate the appropriate results in thebusiness model. The goal is to expose the cause and effect relationship that exists within Canfor Pulp mill.Other features of the game will be the ability to log in and save each state of the game, the competitive rankingof each player against other players, employee access control with Canfor, training the employee's real-timedecision-making abilities, and custom branding.
Programme
Engage Plus Grants Program
Bénéficiaire
Emplacement
British Columbia, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
517691-2017
Name nom
Aravind, AlexAlagarsamy
Department département
Computer Science
Organization id
3
Institution établissement
University of Northern British Columbia
Province en
British Columbia
Province fr
Colombie-Britannique
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2017
Competition year année de concours
2017
Award amount
12326
Program id
EGP2
Program name en
Engage Plus Grants Program
Program name fr
Programme de subvention d'engagement partenarial Plus
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1554
Committee name en
Pacific Internal Decision Committee
Committee name fr
Comité de décision interne pour le Pacifique
Area of application code
900
Area of application group en
Commercial services
Area of application group fr
Services commerciaux
Area of application en
Commercial services
Area of application fr
Services commerciaux
Research subject code
2717
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Modelling and simulation studies
Research subject fr
Études de modélisation et de simulation
Partie
1
Nb partie
1
Application title
Pulp process training through interactive game - Stage II
Keyword
NSERC
Application summary
Canfor is a leading integrated forest products company based in Vancouver, British Columbia. Canfor employsapproximately 7,300 people as well as an additional 2,200 contractors. In 1965, Canfor expanded its operationswith the construction of Prince George Pulp and Paper Mill. Canfor Pulp Ltd. in Prince George contributesover 142,000 tonnes of pulp. This is a continuation of a project funded by an NSERC Engage Grant.The project is to develop a business modeled training game that is capable of educating Canfor Pulp employeesabout the overall view of their work flow and the effects of their decisions in overall operations. The outcomeof this project will be a web-based interactive computer game that is scalable, competitive, engaging, andeducational. The game would model a simplified pulping system that captures the essence of the Canfor Pulpoperation. It will include real-time strategies. There will be a predefined set of management roles for eachdepartment. The player will assume the role of the mill manager and is responsible for the success or failure ofthe mill as the business encounters and overcomes common scenarios. The situations and challenges that arisefor each department will be impacted by the decision made by the player. The player will need to make choicesand decisions to address some typical business operating challenges. The game will generate the challengescommonly encountered and then accept the player's decisions and generate the appropriate results in thebusiness model. The goal is to expose the cause and effect relationship that exists within Canfor Pulp mill.Other features of the game will be the ability to log in and save each state of the game, the competitive rankingof each player against other players, employee access control with Canfor, training the employee's real-timedecision-making abilities, and custom branding.