Grant: Collaborative Research and Development Grants
University of Calgary
$198,000.00
Advancing the Open Geospatial Consortium (OGC) CDB Standard for 3D Synthetic Environment Simulation and Modelling
EF 2019-20
Résumé
With the rapid advances of Graphic Processing Units (GPUs) and cloud computing, 3D modelling and simulation (M&S) is becoming more accessible. 3D M&S is quickly making their way into a broad range of use cases such as aviation, military, emergency response, healthcare, city planning and educations. M&S applications require a unified 3D Synthetic Environment (SE) representation of the world that can be shared, reused, and repurposed while meeting the requirements of high-performance and consistency. However, most M&S applications still require their proprietary and application-specific SE datastores, that are not interoperable. In order to create a common SE database that represents the 3D world that can be reused by multiple M&S applications, Open Geospatial Consortium (OGC) published the CDB standard in 2017. The OGC CDB standard defines an interoperable international standard for persistent and global-scale datastores optimized for high-speed access and visualization of terrain data, 2D and 3D objects, and moving entities with textures & characteristics. The goal of this two-year research project is to extend and advance the existing CDB standard, improve its interoperability with other related OGC standards, and develop the missing CDB-compliant software tools which enables innovative M&S applications. To achieve this goal, this project has the following three objectives: (i) using a GPU-powered cloud infrastructure to design and develop an open source software tool, called the OGC CDB Application Programming Interface (API) that empowers CDB users/producers and software developers to access and publish a 3D geospatial datastore easily; (ii) developing the necessary CDB test suite and performing empirical experiments to assess the compliance, performance and interoperability of the existing CDB standard; and (iii) advancing the current CDB standard by incorporating new generation OGC standards (e.g., CityGML, and IndoorGML). The outcomes of this project will be new information models, architectures, methodologies, and software tools that enhance the realism and efficiency in creating and accessing a 3D indoor and outdoor ""plug-and-play"" SE to advance M&S applications.
Programme
Collaborative Research and Development Grants
Bénéficiaire
Emplacement
Alberta, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
543688-2019
Name nom
Liang, SteveHungLing
Department département
Geomatics Engineering
Organization id
11
Institution établissement
University of Calgary
Province en
Alberta
Province fr
Alberta
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2019
Competition year année de concours
2019
Award amount
198000
Program id
CRDPJ
Program name en
Collaborative Research and Development Grants
Program name fr
Subventions de recherche et développement coopérative
Group en
RESEARCH PARTNERSHIPS
Group fr
PARTENARIATS DE RECHERCHE
Committee code
96
Committee name en
RPP Internal Decision Cttee
Committee name fr
Cté de décision interne - PPR
Area of application code
802
Area of application group en
Information and communication services
Area of application group fr
Services d'information et de télécommunications
Area of application en
Information systems and technology
Area of application fr
Systèmes d'information et technologie de l'information
Research subject code
4100
Research subject group en
Geographical information
Research subject group fr
Information géographique
Research subject en
Geographical information
Research subject fr
Information géographique
Installment
inst:1 - 1
Partie
1
Nb partie
1
Application title
Advancing the Open Geospatial Consortium (OGC) CDB Standard for 3D Synthetic Environment Simulation and Modelling
Keyword
NSERC
Application summary
With the rapid advances of Graphic Processing Units (GPUs) and cloud computing, 3D modelling and simulation (M&S) is becoming more accessible. 3D M&S is quickly making their way into a broad range of use cases such as aviation, military, emergency response, healthcare, city planning and educations. M&S applications require a unified 3D Synthetic Environment (SE) representation of the world that can be shared, reused, and repurposed while meeting the requirements of high-performance and consistency. However, most M&S applications still require their proprietary and application-specific SE datastores, that are not interoperable. In order to create a common SE database that represents the 3D world that can be reused by multiple M&S applications, Open Geospatial Consortium (OGC) published the CDB standard in 2017. The OGC CDB standard defines an interoperable international standard for persistent and global-scale datastores optimized for high-speed access and visualization of terrain data, 2D and 3D objects, and moving entities with textures & characteristics. The goal of this two-year research project is to extend and advance the existing CDB standard, improve its interoperability with other related OGC standards, and develop the missing CDB-compliant software tools which enables innovative M&S applications. To achieve this goal, this project has the following three objectives: (i) using a GPU-powered cloud infrastructure to design and develop an open source software tool, called the OGC CDB Application Programming Interface (API) that empowers CDB users/producers and software developers to access and publish a 3D geospatial datastore easily; (ii) developing the necessary CDB test suite and performing empirical experiments to assess the compliance, performance and interoperability of the existing CDB standard; and (iii) advancing the current CDB standard by incorporating new generation OGC standards (e.g., CityGML, and IndoorGML). The outcomes of this project will be new information models, architectures, methodologies, and software tools that enhance the realism and efficiency in creating and accessing a 3D indoor and outdoor ""plug-and-play"" SE to advance M&S applications.