Grant: Engage Grants Program
Athabasca University
$25,000.00
The design of reward points and achievements for mobile app
EF 2014-15
Résumé
This project aims to provide industrial partner solutions to building daily quest and point/achievement featuresinto an existing mobile app which engages students doing self-regulated practice and nurtures their dailypractice habits. Outcomes of this 6 month project include: 1) a design that enables students to earn rewardpoints by completing practice tasks and allows students to use those reward points to obtain hints to particularpractice tasks; 2) an algorithm which can measure the difficulty level of a practice task for students based onthe analysis of the students' quest solving processes; 3) self-regulated learning based achievements that can beapplied to the existing mobile app; 4) an algorithm which can measure the performance and the confidencelevel of individual students from their quest solving process; and, 5) a user interface where students canexpress their study strategies so the achievements of students' self-regulation targets can be analyzed andcategorized.
Programme
Engage Grants Program
Bénéficiaire
Emplacement
Alberta, Canada
Type de bénéficiaire
Academia
Type
Grant
Source
NSERC's Awards Data
Tel que publié
Application id
466704-2014
Name nom
Chang, Maiga
Department département
Computing & Information Systems, School of
Organization id
15
Institution établissement
Athabasca University
Province en
Alberta
Province fr
Alberta
Country en
CANADA
Country fr
CANADA
Fiscal year exercice financier
2014
Competition year année de concours
2014
Award amount
25000
Program id
EGP
Program name en
Engage Grants Program
Program name fr
Programme de subventions d'engagement partenariat
Group en
Research partnerships programs
Group fr
Programmes de partenariat
Committee code
1555
Committee name en
Prairie Internal Decision Committee
Committee name fr
Comité de décision interne pour les Prairies
Area of application code
1100
Area of application group en
Health, education and social services
Area of application group fr
Santé publique, éducation et services sociaux
Area of application en
Health, education and social services
Area of application fr
Santé publique, éducation et services sociaux
Research subject code
2700
Research subject group en
Information technology
Research subject group fr
Technologie de l'information
Research subject en
Information technology
Research subject fr
Technologie de l'information
Partie
1
Nb partie
1
Application title
The design of reward points and achievements for mobile app
Keyword
NSERC
Application summary
This project aims to provide industrial partner solutions to building daily quest and point/achievement featuresinto an existing mobile app which engages students doing self-regulated practice and nurtures their dailypractice habits. Outcomes of this 6 month project include: 1) a design that enables students to earn rewardpoints by completing practice tasks and allows students to use those reward points to obtain hints to particularpractice tasks; 2) an algorithm which can measure the difficulty level of a practice task for students based onthe analysis of the students' quest solving processes; 3) self-regulated learning based achievements that can beapplied to the existing mobile app; 4) an algorithm which can measure the performance and the confidencelevel of individual students from their quest solving process; and, 5) a user interface where students canexpress their study strategies so the achievements of students' self-regulation targets can be analyzed andcategorized.